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Jackw2As

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Apr 21, 2013
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20170710135644_1.jpg

As you can see my space station looks great :p.

The aim here is to just get the model visibile in the game with the spawnenity command and then from their I'll slowly update it with things like bones etc. So far im puting everything the gfx/models folder. (Textures etc) i've just been using the default files with no games whatsoever.

Im also getting the error
Error! Mesh contains broken normals, tangents and/or bitangents, but I just assumed that was because I've used multiple seperate meshs.
 
If you check your error log do you have anything there?

Can it be a missing texture, wrong texture format (should be .dds) or wrong shader of the model (should be PdxMeshShip) maybe?