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Halfez

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Jan 23, 2018
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I posted this in steam discussions but i think that probably here is more appropriated:"Hi all! i want to try the famous kaiserreich mod but.. One thing that i don't like in any HOI game Is the peace system where i need to fight and conquer whole world until the end to get the province i started war for.In Darkest hour AI Will never accept everything and i don't want to use console command.Is there a way to make a peace deal in this mod non via "event".(I mean not only prefixed wars event like"bitter peace") I know this Is a Wargame but i think that a peace Is everytime in the realm of possibilty and plausibility.Think about the Great War ended without a full anexation but with little (but important) border change."
 
Hard to answer.
It should be possible, but need some AI modding.

Some countries uses a 'ferocity = yes' entry. They will never accept peace at all. Deactivat it should do it for some countries.

Another point is the neutrality & war settings inside the AIs. Not sure, but afaik as higher/lower these are, as interested an AI is in peace.

Third, afaik the AI is more interested to make 'generic' peace, if the enemy country is set as 'befriend' & 'protect' etc in the AI.
 
yes, thats true.

I don't know if there's such a mod. But I would guess no.
idk how the Kaiserreich AI is scripted, but I guess theres a custom script for at least the most important countries. And maybe there are some Events that change the loaded AI script.

This would mean you have to check/edit every single AI file separately AND all the eventually loaded-by-Event-AIs too. Huge amount of work.
Whats maybe a possibility, is to create a custom AI file that replaces all the commands necessary for a 'generic peace' and load it via AI-Event for every country. But this way, it also could get overwritten by AIs loaded by events.

Sadly I don't have much spare time/other personal projects, so I can't give you an exact how-to-do. But maybe you find a modder here who can give further advice. :)