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Ireland's joining Philanstre event is Italy's. I don't know if you just didn't have the time to rewrite so you copy-pasted or if it is a bug.
 
Ireland's joining Philanstre event is Italy's. I don't know if you just didn't have the time to rewrite so you copy-pasted or if it is a bug.
Sounds like a bug (it was working fine for me when the event popped up for me)
 
Hey it seems like the ai is breaking their alliances at random. As Wrangel russia i allied japan when i took vladivostok and japan unallied me even after i let them have their way on the tarrifs(no event just the ai unallying) and greece unallied the entente after getting the ionian islands.

What's the ideology of Russia and Japan?
 
Are those new avatars from Kaiserreich? :eek:
 
Hi Guys,

Just wanted to drop in and say congratulation on the 10 year milestone and the dedication to the mod and modding.

Way to Go! Good Work!
 
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Hey it seems like the ai is breaking their alliances at random. As Wrangel russia i allied japan when i took vladivostok and japan unallied me even after i let them have their way on the tarrifs(no event just the ai unallying) and greece unallied the entente after getting the ionian islands. Also the puppet government in romania if you form it as the danubians doesnt give up transylvania. I released the commonwealth as danubia and even though it was an allied puppet it demanded galicia again and had germany back them(a second time).
Damn I forgot to mention it but there was a bug in the events concerning peace with Romania. (It fires an event for Austria-Hungary not for the DF)
 
Ireland's joining Philanstre event is Italy's. I don't know if you just didn't have the time to rewrite so you copy-pasted or if it is a bug.

Sorry, It seems that I forgot about that. Never mind. It seems that hotfix 1 will be needed soon.....
 
Code:
event = {
id = 901162
random = no
country = U25
style = 2

trigger = {
NOT = { government = communist }
war = { country = U25 country = ROM }
control = { province = 288 data = U25 }
control = { province = 291 data = U25 }
OR = {
control = { province = 315 data = U25 }
control = { province = 311 data = U25 }
control = { province = 309 data = U25 }
control = { province = 299 data = U25 }
}
OR = {
control = { province = 297 data = U25 }
control = { province = 316 data = U25 }
}
NOT = { ispuppet = U25 }
NOT = { alliance = { country = FRA country = U25 } }
}

name = "Peace with Romania?"
desc = "We have succesfully defended our transylvanian provinces against Romanian onslaught and launched counterattack, which brought us before the gates of Bucharest ! Because of Romanian weak position, they probably have no chance to push us back, and would probably accept a peace offer."
picture = "austrohunarmy_march"

date = { day = 1 month = january year = 1936 }
offset = 2
deathdate = { day = 29 month = december year = 1960 }

action_a = {
ai_chance = 20
name = "Restore status quo"
command = { type = addcore   which =  291  }
command = { type = addcore   which =  293  }
command = { type = addcore   which =  289  }
command = { type = addcore   which =  295  }
command = { type = addcore   which =  285  }
command = { type = addcore   which =  292  }
command = { type = addcore   which =  286  }
command = { type = addcore   which =  296  }
command = { type = addcore   which =  287  }
command = { type = addcore   which =  288  }
command = { type = trigger which = 901163 }
}
action_b = {
ai_chance = 80
name = "Restore status quo and impose friendly government"
command = { type = addcore   which =  291  }
command = { type = addcore   which =  293  }
command = { type = addcore   which =  289  }
command = { type = addcore   which =  295  }
command = { type = addcore   which =  285  }
command = { type = addcore   which =  292  }
command = { type = addcore   which =  286  }
command = { type = addcore   which =  296  }
command = { type = addcore   which =  287  }
command = { type = addcore   which =  288  }
command = { type = trigger which = 901164 }
}
action_c = {
ai_chance = 0
name = "Continue War!"
command = { type = relation which = GER value = -20 }
}
}
Here is the correct event for the Danubian Federation offering peace to Romania. (the triggered events were the Austria-Hungary ones meaning that you'd ge no province since you don't have the same tag)

The file : it's the only problem in this one I think
 
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Japan was social conservative or around there I believe. As wrangle I was nat populist and as danubian I was democratic but maybe Greece was conflicting with Canada's ideology(which I can check later)
 
Well,i think German Empire with a strangled Economy will never just a watch for Hungarian Offensive to European Oil basin like Ploesti,what about Economical embargo to Hungary? -20 Relations its nothing
 
Hey Milites, I'd just like to say thanks for your excellent work in making Australasia historically plausible. Things were a bit of a mess Down Under before and I greatly approve of your recent changes. :)

I'm sorry to report though that you've missed out on two states (Victoria and Tasmania) in the referendum event chain. :(
 
I found a bug while playing mexico. While trying to attack with my units it said the month they will attack is "UKNOWN STRING WANTED" and the year they want to attack is 22597. How can I fix this? Im using 1.7 and 1.04_rc1 btw
 
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I found a bug while playing mexico. While trying to attack with my units it said the month they will attack is "UKNOWN STRING WANTED" and the year they want to attack is 22597. How can I fix this? Im using 1.7 and 1.04_rc1 btw
Well, that's... weird. I created the new Mexican content and didn't see anything like that. We ran a beta test for a couple of weeks and no one else reported that either.
Does that only happens with Mexico? When attacking which countries? Using which units? Does changing the month and year on the dialog box works? Since it's displaying an "unknown string wanted" message and a completely f'ed up year (I thought DH had a problem with displaying years past 2k, btw), it seems to be something with the text files at the config or db folders. Did you mess that up?

Could you post a screenshot and also a link to your save file?
 
http://i.imgur.com/62UclUj.png is the screenshot I had this happening with all units.
Savegame is here:

https://www.dropbox.com/s/4zipczfpbxbe3u3/IRENEMexico_1937_March_7.eug?dl=0
https://www.dropbox.com/s/vmari7obtoi1sj2/IRENEMexico_1937_March_7.eug.cfg?dl=0

After reloading the save i could order some units to attack without having the bug but then It happened again after I tried to let one of the infantry divisions attack.

The game also crashes when I play another country and order units to attack an enemy province with an enemy division in it.
 
Hm, Googling around a bit I found that some people had the same issue on the Communist Germany mod and in World in Flames - so it seems to be a DH bug, not a thing with KR.

According to these two threads, the problem seems to be with the file provinces.csv being corrupted - the engine redoes the calculations of distances between all provinces of the map every time a new mod is launched for the first time, and sometimes it simply brakes while doing this. ;) One guy says that simply deleting the province file in the map folder and leaving the terrain one should work. Other people say that the solution is reinstalling the mod.

So, try that and see what happens. I'll check your saves when I get home later today anyway.
 
I don't think DH has a bug with post 2000; that was a limitation in the original HOI2, though.