GPU driver seems to be crashing
Since this is not a game-side CTD that the QA department can help with, I'll move the thread to Technical Support.
Code:
[13:06:42][gfx_dx11_fence.cpp:32]: D3D error: hr returned: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
[13:06:42][pdx_assert.cpp:628]: Assertion failed: hr returned:
The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
[13:06:42][gfx_dx11_master_context.cpp:676]: Failed creating fence
Since this is not a game-side CTD that the QA department can help with, I'll move the thread to Technical Support.