Time to revive this thread! Since I began it to complain about Domination's achievements in hopes that King of Kings would offer a better mix, I want to evaluate the just-announced set, both individually and as a group.
King of Kings: Complete the Persian Mission Tree. Perfect. In my OP, I mentioned that at least one achievement should tie into the mission trees because they're so important in the latest expansions.
Restore the Pentarchy: Starting as Byzantium, own Rome, Constantinople, Alexandria, Antioch, and Jerusalem. Given how much content Byzantium received, there had to be an achievement for them, and this is a good one.
Mets Hayk: Starting as Karabakh, own, core, and convert to Coptic the borders of Great Armenia. Another appropriate challenge.
Desert Power: Starting as an Arabian Tribe, have the Oasis privilege enacted, and more than 1000 development in the Arabian Region. The inevitable Dune pun rears its wormy head! A good achievement that will require significant development in addition to conquest and ties in nicely with "I don't like sand."
Breadbasket of the World: Starting as the Mamluks, export grain to every continent. Including a blobby achievement or two makes sense, and this looks like a good one.
The Last Crusade: Starting as Byzantium, control Venice, and make sure that the country doesn't exist. A bit redundant in that completing "Restore the Pentarchy" via a normal path will almost finish this one off too.
A truly good maaa-tch: Starting as either Aq Qoyunlu or Qara Qoyunlu, have a royal marriage and an alliance with Ramazan. An easy and pun-based achievement. I like it.
Legacy of Saint George: As Georgia, have Genoa, Aragon, England, and Trier as vassals, while controlling Wales. A second blobby achievement. I'm less fond of this one than "Breadbasket," but so far there are only two.
ZoroAustrians: Starting as Austria, convert to Zoroastrianism, and complete the Persian Zoroastrian missions. Interesting! Expanding into Persia is something I do as Austria anyway. The conversion may be more of a challenge depending on how the game's religious situation plays out.
As a set, this is very, very solid. It has what the last one lacked, variety. As I said in my OP:
King of Kings: Complete the Persian Mission Tree. Perfect. In my OP, I mentioned that at least one achievement should tie into the mission trees because they're so important in the latest expansions.
Restore the Pentarchy: Starting as Byzantium, own Rome, Constantinople, Alexandria, Antioch, and Jerusalem. Given how much content Byzantium received, there had to be an achievement for them, and this is a good one.
Mets Hayk: Starting as Karabakh, own, core, and convert to Coptic the borders of Great Armenia. Another appropriate challenge.
Desert Power: Starting as an Arabian Tribe, have the Oasis privilege enacted, and more than 1000 development in the Arabian Region. The inevitable Dune pun rears its wormy head! A good achievement that will require significant development in addition to conquest and ties in nicely with "I don't like sand."
Breadbasket of the World: Starting as the Mamluks, export grain to every continent. Including a blobby achievement or two makes sense, and this looks like a good one.
The Last Crusade: Starting as Byzantium, control Venice, and make sure that the country doesn't exist. A bit redundant in that completing "Restore the Pentarchy" via a normal path will almost finish this one off too.
A truly good maaa-tch: Starting as either Aq Qoyunlu or Qara Qoyunlu, have a royal marriage and an alliance with Ramazan. An easy and pun-based achievement. I like it.
Legacy of Saint George: As Georgia, have Genoa, Aragon, England, and Trier as vassals, while controlling Wales. A second blobby achievement. I'm less fond of this one than "Breadbasket," but so far there are only two.
ZoroAustrians: Starting as Austria, convert to Zoroastrianism, and complete the Persian Zoroastrian missions. Interesting! Expanding into Persia is something I do as Austria anyway. The conversion may be more of a challenge depending on how the game's religious situation plays out.
As a set, this is very, very solid. It has what the last one lacked, variety. As I said in my OP:
Anyway, I want to reiterate that only one or two achievements should require major blobbing to complete. Variety is key to a good set--include a couple easy ones, a few of medium difficulty, and two or three hard and or/time consuming ones.
Further, they should all involve nations that are the focus of the expansion in question. Domination's "From Frankfurt to the Andes" is a perfect example of what not to include. It had nothing to do with the content of the expansion and, in addition, required extremely unnatural play.
Finally, since mission trees play a major role in recent expansions, at least one achievement tied to the trees should be included. This doesn't have to mean finishing the entire tree. although it could. But a specific mission would also be fine.
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