Capturing Negative Supply
This has been mentioned in other posts, but I don't see an isolated post it here in the bug forum, so here it is.
It shouldn't be possible to capture negative supply from other countries, but this happens regularly. Assuming there's a good reason for negative supply to exist at all, it's certainly not correct in the case where Amsterdam is captured by South African troops for 5 days, then Germany incurs supply "debt" from recapturing Amsterdam.
I have a save game, taken just before recapturing Amsterdam, where my totals go from:
coal steel rubber oil
78966 99481 57684 6991
11485 99480 57449 394
This bug is pretty annoying, and I think well worth fixing in 1.06b
This has been mentioned in other posts, but I don't see an isolated post it here in the bug forum, so here it is.
It shouldn't be possible to capture negative supply from other countries, but this happens regularly. Assuming there's a good reason for negative supply to exist at all, it's certainly not correct in the case where Amsterdam is captured by South African troops for 5 days, then Germany incurs supply "debt" from recapturing Amsterdam.
I have a save game, taken just before recapturing Amsterdam, where my totals go from:
coal steel rubber oil
78966 99481 57684 6991
11485 99480 57449 394
This bug is pretty annoying, and I think well worth fixing in 1.06b
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