Admittedly, I haven't been following this very closely, but one of the more interesting ideas for me would be how late game intersteller Empires function, and perhaps collapse. I'm more thinking along the lines of the Imperium faction of Warhammer 40K, where you've got an incredibly powerful faction in control of vast territories, but on the decline against multiple factions (or the Late Roman Empire, if you want a real life example).
I suppose the main thing that piqued my interest in this was the RPS article where they say:
I'm sort of excited about this prospect, and sort of concerned it might be an on-rails event like the Aztec invasion from the DLC for CKII, where it's just events like this that provide a challenge.
Anyway, the whole game concept seems one of the more ambitious that Paradox has attempted, so good luck to the design team.
I suppose the main thing that piqued my interest in this was the RPS article where they say:
By the late game you might find that one of your science ships has become the Event Horizon, ripping a hole in reality to a dimension of horrors. Before you know it, you’re scrabbling to militarise in order to survive a fight against invaders from beyond and you’ve accidentally fallen into Warhammer 40K.
I'm sort of excited about this prospect, and sort of concerned it might be an on-rails event like the Aztec invasion from the DLC for CKII, where it's just events like this that provide a challenge.
Anyway, the whole game concept seems one of the more ambitious that Paradox has attempted, so good luck to the design team.