Hi guys, I thought I'd ask here for anyone having similar issues or if anyone can suggest me or share their experience with the issue I'm facing. Last week I decided to start a new game and I'm currently in the year 2700 or above not sure the exact date. I have about 6000 naval capacity. My issue is really strange as selecting some of my fleets from the galaxy screen causes fps drops and its not with every fleet but a few of them. Deselecting those fleets enables my game to run smoothly again and the only solution I was able to find was disband those particular fleets and construct new ones in starbases. This solved the issue for a couple of years when the problem came back. I am at a lose to what could cause fps drops for selecting specific fleets. I have also done a clean install of my graphics drivers, reinstalled stellaris, verified integrity, deleted all the files manually regarding stellaris as it was instructed to me when I had sent a ticket regarding this issue. I also have already attached my pdf logs, and dxdiag logs which had no issues. Eventually I was told that it could be CPU/bios Hardware issue discussed in the thread linked below:
I was instructed to update to the latest bios which I'm a bit sceptical about as updating your motherboard bios shouldn't be done if there aren't any issues with the system itself. I'm worried that going ahead with a bios update can cause more harm than just an issue with the game. The linked thread is more of an issue with Victoria 3 but at this point I'm confused what could be causing such as issue? Is it the fact that stellaris is a game that utilises only 1 cpu core and not multiple? Or that the 12th and 13th gen cpu cores are known to have issues with the game engine? If anyone has gone through a similar problem or has gone ahead with a bios update please do share it here since updating your motherboard bios for a game is something which is new to me. I have also attached my system specs and the game version just in case.
Intel Core i9 12900K (16 Core, 24 Threads, Up to 5.2 GHz)
MSI PRO Z690-A WIFI DDR4
2x 16GB G.Skill Trident Z RGB DDR4 3600MHz
MSI GeForce RTX 3080 Ti Gaming X Trio 12 GB (L)
2 TB ADATA S70 Gen4 Nvme m.2 SSD
Edition: Windows 11 Home
Game Version: Vela v3.13.2(d465)
PS- This more of a second opinion if I should go ahead with the bios update or if there could be some other issue.
I was instructed to update to the latest bios which I'm a bit sceptical about as updating your motherboard bios shouldn't be done if there aren't any issues with the system itself. I'm worried that going ahead with a bios update can cause more harm than just an issue with the game. The linked thread is more of an issue with Victoria 3 but at this point I'm confused what could be causing such as issue? Is it the fact that stellaris is a game that utilises only 1 cpu core and not multiple? Or that the 12th and 13th gen cpu cores are known to have issues with the game engine? If anyone has gone through a similar problem or has gone ahead with a bios update please do share it here since updating your motherboard bios for a game is something which is new to me. I have also attached my system specs and the game version just in case.
Intel Core i9 12900K (16 Core, 24 Threads, Up to 5.2 GHz)
MSI PRO Z690-A WIFI DDR4
2x 16GB G.Skill Trident Z RGB DDR4 3600MHz
MSI GeForce RTX 3080 Ti Gaming X Trio 12 GB (L)
2 TB ADATA S70 Gen4 Nvme m.2 SSD
Edition: Windows 11 Home
Game Version: Vela v3.13.2(d465)
PS- This more of a second opinion if I should go ahead with the bios update or if there could be some other issue.