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Doodlegoddy

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Hi guys, I thought I'd ask here for anyone having similar issues or if anyone can suggest me or share their experience with the issue I'm facing. Last week I decided to start a new game and I'm currently in the year 2700 or above not sure the exact date. I have about 6000 naval capacity. My issue is really strange as selecting some of my fleets from the galaxy screen causes fps drops and its not with every fleet but a few of them. Deselecting those fleets enables my game to run smoothly again and the only solution I was able to find was disband those particular fleets and construct new ones in starbases. This solved the issue for a couple of years when the problem came back. I am at a lose to what could cause fps drops for selecting specific fleets. I have also done a clean install of my graphics drivers, reinstalled stellaris, verified integrity, deleted all the files manually regarding stellaris as it was instructed to me when I had sent a ticket regarding this issue. I also have already attached my pdf logs, and dxdiag logs which had no issues. Eventually I was told that it could be CPU/bios Hardware issue discussed in the thread linked below:

I was instructed to update to the latest bios which I'm a bit sceptical about as updating your motherboard bios shouldn't be done if there aren't any issues with the system itself. I'm worried that going ahead with a bios update can cause more harm than just an issue with the game. The linked thread is more of an issue with Victoria 3 but at this point I'm confused what could be causing such as issue? Is it the fact that stellaris is a game that utilises only 1 cpu core and not multiple? Or that the 12th and 13th gen cpu cores are known to have issues with the game engine? If anyone has gone through a similar problem or has gone ahead with a bios update please do share it here since updating your motherboard bios for a game is something which is new to me. I have also attached my system specs and the game version just in case.

Intel Core i9 12900K (16 Core, 24 Threads, Up to 5.2 GHz)
MSI PRO Z690-A WIFI DDR4
2x 16GB G.Skill Trident Z RGB DDR4 3600MHz
MSI GeForce RTX 3080 Ti Gaming X Trio 12 GB (L)
2 TB ADATA S70 Gen4 Nvme m.2 SSD
Edition: Windows 11 Home
Game Version: Vela v3.13.2(d465)

PS- This more of a second opinion if I should go ahead with the bios update or if there could be some other issue.
 

Attachments

  • settings.txt
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  • DxDiag.txt
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  • pdx_settings.txt
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  • logs.zip
    216,9 KB · Views: 0
Is it the fact that stellaris is a game that utilises only 1 cpu core and not multiple?
That's not a fact - the game absolutely uses multiple cores. Not necessarily evenly of course, but it is definitely the case.

Anyway, IMO your issue is more likely to be GPU-related, from your description.

But everyone with the problematic Intel CPUs ought to update their bios to get the latest Intel microcode, regardless of whether it is the cause of this specific issue or not. At minimum it will prevent damage, or further damage, to the CPU.