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viper37

Lord Translator
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Apr 27, 2001
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Latest patch for EU 1 is 1.10:
http://www.paradoxplaza.com/downloads.asp

It is sometimes difficult to know which patch to use. Here is a guide:-
Look at the box and see which publisher is mentioned there:-

Strategy First --- get the NA Patch
Koch --- Get the UK Patch
Blackstar --- Get the BENELUX Patch


Latest patch for EU 2 is 1.01:
http://www.paradoxplaza.com/files/patches/EU2_101_NA.zip

--------------------------------------
CHANGES DONE TO VERSION 1.01
--------------------------------------
  • - Badboy value is no longer increased for taking national provinces.
    - The AI will now take maximum army size into account much more.
    - Now other things than getting war declared upon you will bring your technology speed up to par as american indian.
    - The timing code for determening when revolts form new countries have been rewritten to work properly even when no armies present.
    - No longer will the AI claim provinces controlled by someone not even involved in the war.
    - A bug which caused astronomical growth rates in some colonies were fixed.
    - The lord of a vassal will now recieve a casus belli when the vassal cancels the vassalization.
    - You can no longer move ships into enemy harbours.
    - The AI is now smarter on when to cancel vassalizations.
    - Weird Transcontinental alliances are now extremely unlikely to happen.
    - A minor bug in the peace offer AI were fixed.
    - Messages about alliances with countries you have not discovered will no longer be shown.
    - Events affecting monarch values are now relative instead of absolute.
    - The AI will no longer accept peaces with values above 100.
    - The crashbug with Burgundy losing all provinces in 1477 and then getting the annexation event was fixed.
    - A few fixes were done in the 1419 setup to strengthen Turkeys position.
    - A few bugs in the monarch tables were adressed.
    - Events can no longer completely empty a province.
    - The troop gathering AI has been improved to determine much better gathering spots for its troops.
    - The bug which caused some monarchs to reign forever were fixed.
    - A full set of japanese historical events were added.
    - A set of historical events for the Hussites were added.
    - New historical leaders for China and Songhai were added.
    - Another serious crashbug were hunted down and fixed.
    - A few missing event texts were fixed.
    - New CoT in Samarkand in 1419 to prevent the Thrace CoT from appearing automatically.
    - The Hanseatic League is now simulated by a northern German alliance in 1419.
    - Adjustments to initial Iberian province religion and cultures.
    - England now starts out protestant in all scenarios.
    - Slight adjustments to the Central Asian power balance.
    - All four Scottish provinces now turn Reformed with Calvin.
    - There is now a port in the Firenze province.
    - A few more historical events for Timurids and Persia were added to the grand campaign.
    - There is now a cheatcode "ney" to allow players to run hand-off games without eventwindows pausing the game.
    - A rounding error in the provincial taxincome were fixed.
    - Fixed a bug which gave a four province country a penalty to tech development.
    - A few bugs in various historical events fixed.
    - Several spell mistakes have been fixed.
    - Orthodox countries can no longer be involved in force conversion.
    - Eventboxes will now size better to size of text.
    - The instant siege-won loophole has been fixed.
    - Changing autosave frequency ingame should now be effective immediately.
    - Missionaries will now save correctly.
    - Events can no longer steal someone elses vassals.
    - Frontier countries now get colonists even if they have no ports.
    - Central Asian Hordes to exotic Tech group in 1419.
    - France to trade level 1 in 1419.
    - Eternal revoltrisk in Novgorod fixed.
    - Kazan and Crimea should now be muslim when revolting.
    - TPs made colonies in Scandinavia 1419. (Got burned down too often.)
    - Maya and Zapotec made peaceful.
    - Timurids should now turn into Mughals and can move capital to Delhi.
    - Known provinces corrected for some nations in 1795.
    - Zheng He explorer for China now has shorter existence.
    - Some changes to revolt.txt.
    - Flandres leaders and monarchs corrected.
    - Savoy a little friendlier to France in 1419.
    - Improved events pertaining to the Dutch independence. (Holland should emerge much stronger.)
    - Improved events for the resurrection of Persia. (Persia will emerge much stronger.)
    - End of Kalmar Union event will now happen correctly in the 1492 scenario as well.
    - Civil War in Castile event now makes sense.
    - Portugal and Castile now have small colonies in the Azores and Canary islands in 1419. Not historical, but proven necessary.
    - Resurrection of Persia will now happen correctly for the Timurids as well.
    - "The Abdication of Charles V" event will now happen correctly in the 1492 scenario.
    - Provincial revoltrisk from events now get set to zero if province is conquered.
    - Fleets should now stop unloading when they get attacked.
    - Some minor bugs with access to vassals ports were fixed.
    - Countries should always be annexed properly now.
    - Sicily will no longer appear in Apulia.
    - Burgundy will now also have a special event losing provinces to the Netherlands.
    - Several minors had too much money invested in stability in 1419 causing an infinite stab bug.
    - Portuguese AI will now attempt to conquer Zanj and Malacca.
    - French AI will no longer concentrate on LUX and BUR, hopefully turning its attention to ENG instead.
    - Japanese colony names added for those who like to play Japan.
    - Initial population levels in the Low Countries adjusted.
    - Minor event script bugs fixed for Spain.
    - More countries will now start with tech level 1 instead of 0 in 1419.
    - A few bugs which made trade agreements not work properly were fixed.
 
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