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I have to say that these comments about possible solutions to the "exploits" identified by Maxirage (great work by the way), while interesting, I think miss the bigger issue. The incentive to find exploits for rapid world conquest (in game) only exists because rewarding casus belli are so rare especially for non-pagans. While I agree the silly things such as abdication to victory, unlimited capital shifting and imprisonment, and piety for bishop banishment and so on need to sorted out, a better longer term fix would be to improve the diplomatic options for warmongering. I would suggest that the approach would be as follows:

1. Give a "might is right" type CB for highly prestigious rulers, very large dynasties and rulers with high military/diplomatic/special traits and stable realms within demesne limits. Ie a confluence of factors a la Alexander the Great.
2. Make the fabricate claims option more rewarding and add an intrigue option as well for the back stabby among us BUT
3. Base attrition on military skill and traits of leaders as well as distance, and particularly steep for no/poor leader armies;
4. Massively increase defensive bonuses especially in enemy capital/distant provinces;
5. Perhaps increase cost and upkeep for retinues instead of nerf.

The idea would be to make war more available to players (except perhaps Jain), but requiring the dynasty be established and strong, the realm stable and ruler excellent for exponential expansion to be feasible. Balancing this would be combat is riskier and harder to win especially without good armies (read very expensive ie mercs and retinues) and generals. Making the game as much about character and dynasty development and realm building with a view to the occasional orgy of conquest.

Edit: I forgot about the manifest destiny CB that is available in for certain historical dynasties. Perhaps simply opening it up to all by event or once certain conditions eg military skill/prestige/realm size and so on have been met would reduce the incentive to cheese the game. In a nutshell, even for a feudal dynasty simulator, expansion by conquest is too constrained especially for non-pagans.
 
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This was nothing short of astonishing.
 
There is a tear rolling down my cheek right now, whenever I do something gamey in CK2 I always try and justify it to myself within the context of the story. I'm not going to try it with this, I started thinking about it and I could feel my mind begin to crack under the strain!
 
France is OP
 
The question is do these exploits really need to be fixed?? I always thought the point of this game was to roleplay, if someone wants to conquer the world by breaking the mechanics why not just let them :p. I control most of the world in my Spartan game even without any cheese at all, this is not the 'screw the player make WC impossible' game that EU4 has become it is about wish fulfillment.
 
Could someone explain me how he does the infinite piety exploit? His explanation is not accurate enough...

"I take direct control of a province and its bishopric. I generate a new bishop using the right-click menu, imprison the bishop, and then banish him. The banished ex-bishop actually arrives at your court, meaning you can have as many free courtiers as you want. Oh, and you gain a net +5 piety each time you do this. In fact, the free courtier is a side effect. The main point of this trick is that is gives you infinite piety. Maybe I should have mentioned that first. "

In the first sentence he says bishopric, I don't know if he means the church or the priest controlling the church if there is one. He generates a new bishop, using right click menu, he probably means Intrigue menu but how do you generate a bishop? I know how to get a courtier and could give him a church.

This is my steam link: http://steamcommunity.com/id/rzar/ please add me if you like.
 
Could someone explain me how he does the infinite piety exploit? His explanation is not accurate enough...

He generates a new bishop, using right click menu, he probably means Intrigue menu but how do you generate a bishop? I know how to get a courtier and could give him a church.

This is my steam link: http://steamcommunity.com/id/rzar/ please add me if you like.

you can generate a bishop by right clicking on a church under your demesne. Three icons will pop up, the lower left icons is for bishop generation.
 
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