13-06-3027 Panzyr
Hi Tatty,
I got your message, thanks. Yes, I think sending the kids to stay with Jannie's Aunt Betsy up in Hammamea would be good idea. You and Jannie taking yourselves off to Aunt Betsy's in Hammamea would be an even better idea. And assuming that there are still cabins to rent up in the high valleys, hiring one under another name and dropping out of sight until this is all over would be the best idea of all. Don't worry about Jannie's job, or yours, or the kids' schools, just go. I'm serious. Espinoza has started adding lists of "traitors" to his propaganda vids, and I'm sweating bullets every time a new one comes in that I'll see your name on it. And if Espinoza's goons come looking seriously, they won't take long to track down Aunt Betsy.
So to Panzyr. The war is biting hard in the outworlds - we just don't have enough to keep everything running and fend off the Directorate and bloody Ostergaard. The man's a bandit in House colours - actually that's an insult to most bandits, who would rather loot than burn. He's shooting for the full-blown Jinjiro Kurita just-kill-everyone, as if enough blood will bring his son back. As if half the the people he's shooting at haven't lost people themselves, and as if being a Mech commander was about who can wreck the most planets the fastest, First Succession style.
This makes him a perfect fit for Espinoza, of course, so the Directorate set up another Ostergaard special on Panzyr - sending out raiders to wreck the food distribution network and push the place over the edge into full-on famine. We got called in the defend the spaceport, and by the time we got there the Taurian commandos were knocking on the door and the House Decimus troops had panicked and were cowering in the cellar rather than manning the turrets. Cue a nice little bug-squishing mission, trying to make sure we didn't leak any commando teams while being shot at by Mechs while screaming on the comms for the damn turret gunners to stop gibbering and get back to their stations. Dekker was the star, charging through a mob of them solo to rescue a field hospital the groundpounders had abandoned. The man may be a head-case, but there's crazy and there's Ostergaard and I know which I prefer. Anyway, it worked out all right in the end, mostly because their Mech support was only a light raiding group - none of the big Mechs we've been seeing recently. Hopefully it means even Ostergaard is running short of Mechs.
Two follow-up missions on Panzyr, cleaning up bases the Directorate had tried to put in while we were busy with Ostergaard. No real troubles there, they hadn't got much on planet to defend them with. I took the King Crab out for one mission just to see what it was like - it's big, it moves like a crippled rock and you need the armour because it's not dodging anything - but it throws enough metal to blow a Wolvie-K away in one volley, which is kinda scary if you think about it.
I didn't used to think it was scary. I didn't used to spend time worrying where the stray shots went or what was going to happen after we broke orbit. And I didn't used to feel old. Kingwolf beat me in a pickup basketball game the other day. That didn't used to happen and I certainly didn't used to feel as bad the next day. This war feels like it's being going on for ever. Oh well. Collette's almost friends with me again and we have a new op coming up that just might pull the rug out from under friend Ostergaard.
Be safe
Aleks
[OOC - The King Crab doesn't have a name yet. Loadout is 2x AC-10++ from dead Gallants, 2x LL, SRM-6 for luck]
Hi Tatty,
I got your message, thanks. Yes, I think sending the kids to stay with Jannie's Aunt Betsy up in Hammamea would be good idea. You and Jannie taking yourselves off to Aunt Betsy's in Hammamea would be an even better idea. And assuming that there are still cabins to rent up in the high valleys, hiring one under another name and dropping out of sight until this is all over would be the best idea of all. Don't worry about Jannie's job, or yours, or the kids' schools, just go. I'm serious. Espinoza has started adding lists of "traitors" to his propaganda vids, and I'm sweating bullets every time a new one comes in that I'll see your name on it. And if Espinoza's goons come looking seriously, they won't take long to track down Aunt Betsy.
So to Panzyr. The war is biting hard in the outworlds - we just don't have enough to keep everything running and fend off the Directorate and bloody Ostergaard. The man's a bandit in House colours - actually that's an insult to most bandits, who would rather loot than burn. He's shooting for the full-blown Jinjiro Kurita just-kill-everyone, as if enough blood will bring his son back. As if half the the people he's shooting at haven't lost people themselves, and as if being a Mech commander was about who can wreck the most planets the fastest, First Succession style.
This makes him a perfect fit for Espinoza, of course, so the Directorate set up another Ostergaard special on Panzyr - sending out raiders to wreck the food distribution network and push the place over the edge into full-on famine. We got called in the defend the spaceport, and by the time we got there the Taurian commandos were knocking on the door and the House Decimus troops had panicked and were cowering in the cellar rather than manning the turrets. Cue a nice little bug-squishing mission, trying to make sure we didn't leak any commando teams while being shot at by Mechs while screaming on the comms for the damn turret gunners to stop gibbering and get back to their stations. Dekker was the star, charging through a mob of them solo to rescue a field hospital the groundpounders had abandoned. The man may be a head-case, but there's crazy and there's Ostergaard and I know which I prefer. Anyway, it worked out all right in the end, mostly because their Mech support was only a light raiding group - none of the big Mechs we've been seeing recently. Hopefully it means even Ostergaard is running short of Mechs.
Two follow-up missions on Panzyr, cleaning up bases the Directorate had tried to put in while we were busy with Ostergaard. No real troubles there, they hadn't got much on planet to defend them with. I took the King Crab out for one mission just to see what it was like - it's big, it moves like a crippled rock and you need the armour because it's not dodging anything - but it throws enough metal to blow a Wolvie-K away in one volley, which is kinda scary if you think about it.
I didn't used to think it was scary. I didn't used to spend time worrying where the stray shots went or what was going to happen after we broke orbit. And I didn't used to feel old. Kingwolf beat me in a pickup basketball game the other day. That didn't used to happen and I certainly didn't used to feel as bad the next day. This war feels like it's being going on for ever. Oh well. Collette's almost friends with me again and we have a new op coming up that just might pull the rug out from under friend Ostergaard.
Be safe
Aleks
[OOC - The King Crab doesn't have a name yet. Loadout is 2x AC-10++ from dead Gallants, 2x LL, SRM-6 for luck]