Well, a very short time to test a bit the beta, but the overall is good.
My first feeling is the playthrough is smoother, and the difficulty more balanced.
I've use the standard options to compare with the previous version.
The gameplay change mainly because the stability changes.
Maybe the stability changes are too big...
The fights are more fierce and bitter, you down ennemies slower and it results a shredering effect of mechs(at leat for 2 skulls or less).
I had 2 cases of not well balanced fight:
- The firt one (recovery), 1.5 skulls, just a scorpion vehicle and a panther. So an half lance instead of a complete one.
Easy shoot of the two opponents, move on base, take the data and it's over...what ? that's all ?
- The second is the opposite situation. 2.5 skulls. First lance : hungpack 4G and 4P, hammermech and catapult, full armor. So a little bit powerfull than me.
I down one the two hunkpack when two of my mechs are in great trouble, while reinforcements arrived (no sight but big fire power I guess the same kind of opponents than the fists ones).
No choice, surrender...Not lucky !
The new opponent creation system feels a little bit more fun with a boss effect (the bigger mech for named ones for assasinate mission for example).
I encounter a grasshoper during a 1.5 skull mision (whaoow effect, an exiting effect between down it as quick as possible because of the threat and an big opportunity to salvage a heavy mech so soon !).
LRMs are near dead, not enough damage and not enough stability as well. The LRM boats seems sinking...
LL become a good alternate using some heat sink addition.
The stability changes give more weapons choices now, even I feel the changes are too high for heavys and assaults.
I'm OK to have loading times but there still interface frictions (main menu navigation, store switching buttons, scratch or store a mech, and so on).
I have a not so bad laptop Asus ROG with an i7 and GTX980M , SSD and the delay times becomes seconds in the late game.
It kills the game for me, the waiting time is too big, and become very annoying, and do not incent me to continue.
To finish a really not significative change that surprise me:
When customize a regular pilot (a nice behavior), and particulary when you change the voice, you should play the voice automatically instead of clic on the play button manually.
Not easy to have an opinion for the late game, the test time was too short.