When launching a mod, the engine will take strings from vanilla addendum.csv even when the string does exist in the mod's localisation folder, in technologies.csv or countries.csv for instance.
Quite annoying if you have to check for every string you modify to see if it is in addendum.csv. I hope this can be fixed. Thank you.
Quite annoying if you have to check for every string you modify to see if it is in addendum.csv. I hope this can be fixed. Thank you.