Since the Archimedes update the game locks up every 3 seconds for about a second then runs fine again for another 3 seconds, then locks up again and so on. You can even see it in the main menu (the wavy effect in the menu pauses). It does not go away even when in the game.
I've tried a few things, such as reducing settings, turning off Vsync and different window settings. The only fix I've found is to revert to Livey.
This is on (Arch) Linux with an AMD 5700XT using open drivers. I have attached my Steam system report.
EDIT: l'm not sure if this is helpful, but I'm also getting a bunch of GLSL errors
I've tried a few things, such as reducing settings, turning off Vsync and different window settings. The only fix I've found is to revert to Livey.
This is on (Arch) Linux with an AMD 5700XT using open drivers. I have attached my Steam system report.
EDIT: l'm not sure if this is helpful, but I'm also getting a bunch of GLSL errors
Attachments
Last edited: