I'm trying to fire an event that triggers when a country, let's say Germany, has 5 transport divisions (ships for transporting divisions)
So after some testing...
transport = { country = GER value = 5 }
... or
transport = 5
... they both seem to trigger when a country has 5 or more convoys in pool, not transports.
So after some testing...
transport = { country = GER value = 5 }
... or
transport = 5
... they both seem to trigger when a country has 5 or more convoys in pool, not transports.