• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Manii Names

Private
May 12, 2019
13
1
Seeing a conflict between LootMagnet (by IceRaptor) and Salvage Operations (by donZappo). Likely caused by the fact that both of them are making changes to the displayed loot table. Effect of having both is the list of available salvage is blank. You can still continue and get random stuff.

The problem appears to be solved if you change the load order in modtek. Make sure SalvageOp loads first and Loot Magnet second.
 
Last edited:
I have both running and all seems ok.
But I need to update loot magnet to most recent.
Also I have salvage ops loading dead last.

Will update further later today and post here if any issues.
 
so....can confirm same result as in OP
changin load order does bumpkus.

will post to both mods on nexus.
i would hazard to say it has something to do with the mods handling of mechparts.
 
Unfortunate, been following SO with great interest. Commenting so I get a notification if there's an update
 
ok so the author of Loot Magnet has released an update that he hopes will fix issue.
if ya want to give it a go it is over on nexus
i will try it later today after work
 
ok with the update to Loot Magnet all seems to be well.
have salvage list to choose from....rolled up items...
the whole x/x/4 thing with mech parts.

havent triggered a mek to be built yet but all else looks good to go.