This is the author’s first attempt at an AAR and it is not what it may seem at the start. It began as a game-play AAR with a narrative approach focused on the Vendel Era Norse Petty Kingdom of Sjælland. This was a rather typical AAR until… then it wasn’t. Now, it takes a rather unconventional approach that incorporates elements of graphic novels. This experimentation is not for everyone. Be forewarned. Congratulations, if you can cope with the narrative shifts and evolution. But for those who stick with it through the transitions, you will be rewarded as evidenced by the recommendations you can read on the contents page of the AAR.