Bug report for Elcana version with Minject
I used the Elcana version to try to make sure there are no problems in the area that had previously slide problems in south america. Basically I used mimage to export south america to a psd and then bring it right back in hoping it would find and correct a suspected id problem - and it did - so every thing seemed to go perfectly with mimage. No slide problem, found and fixed the suspected id issue.
I then opened the map file in mview - again no problems. Every thing displayed correctly.
I then used minject to bring the map file into the game and I ran into problems. I then copied all the old files back and repeated the entire process from start to finish from mextract through minject and had the same results on all three tests. The issue is that south america now shows in game twice - once correctly and once almost on top of africa with the result that the game crashes when you scroll to the duplicate south america. This in game display does not match the mview display. Mview is fine, in game is not. By trial and error I believe minject is creating the following files incorrectly:
Incgid.tbl
boundbox.tbl
I say this because after I repeated the process three times I then did it a forth time and had minject put the results in to a temporary directory from which I copied one file at a time in to the game and these two caused the in game display to be incorrect - ie the extra south america and extra PTI in the ocean etc.
I suspect there may be a problem with the adjacent.tbl as the game crashed on one test with this file but I am not sure.
The light maps seem ok - or atleast do not display anything strange. But as I did not really change anything on the maps my tests would not show a problem if there was one. At least I believe the light maps do not contain the duplicate south america.
In summary please look at how minject prepares Incgid.tbl and boundbox.tbl in relation to what ever you fixed in mimage for the slide problem.
Thanks again
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