Version: 1.10.3.8 Thread: LoaderThread
System.ArgumentException: An item with the same key has already been added.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at Magicka.Graphics.EffectManager.ReadDirectory(DirectoryInfo iDir)
at Magicka.Graphics.EffectManager.Initialize()
at Magicka.Game.LoaderFunction()
at Magicka.Misc.TrackedThread.StartThread()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
[RenderThread]0x0097 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Effect.CreateEffectFromCode
[RenderThread]0x002a Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Effect..ctor
[RenderThread]0x0000 PolygonHead.dll->PolygonHead.Effects.LavaEffect..ctor
[RenderThread]0x008b PolygonHead.dll->PolygonHead.RenderManager.Initialize
[RenderThread]0x01e8 Magicka.exe->Magicka.Game.LoadContent
[RenderThread]0x000d Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.DeviceCreated
[RenderThread]0x0015 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.OnDeviceCreated
[RenderThread]0x010d Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice
[RenderThread]0x00f7 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice
[RenderThread]0x0053 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevicePlatform
[RenderThread]0x000a Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevice
[RenderThread]0x0000 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.BeginDraw
[RenderThread]0x0008 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.BeginDraw
[RenderThread]0x000f Magicka.exe->Magicka.Game.Draw
[RenderThread]0x009a Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.DrawFrame
[RenderThread]0x000f Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Paint
[RenderThread]0x0019 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GameWindow.OnPaint
[RenderThread]0x0008 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint
[RenderThread]0x0019 System.Windows.Forms.dll->System.Windows.Forms.Control.OnPaint
[RenderThread]0x0000 System.Windows.Forms.dll->System.Windows.Forms.Form.OnPaint
[RenderThread]0x0037 System.Windows.Forms.dll->System.Windows.Forms.Control.PaintWithErrorHandling
[RenderThread]0x01a5 System.Windows.Forms.dll->System.Windows.Forms.Control.WmPaint
[RenderThread]0x037b System.Windows.Forms.dll->System.Windows.Forms.Control.WndProc
[RenderThread]0x0041 System.Windows.Forms.dll->System.Windows.Forms.ScrollableControl.WndProc
[RenderThread]0x001a System.Windows.Forms.dll->System.Windows.Forms.ContainerControl.WndProc
[RenderThread]0x027f System.Windows.Forms.dll->System.Windows.Forms.Form.WndProc
[RenderThread]0x002f Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameForm.WndProc
[RenderThread]0x000c System.Windows.Forms.dll->System.Windows.Forms.Control+ControlNativeWindow.OnMessage
[RenderThread]0x009a System.Windows.Forms.dll->System.Windows.Forms.Control+ControlNativeWindow.WndProc
[RenderThread]0x0025 System.Windows.Forms.dll->System.Windows.Forms.NativeWindow.Callback
[RenderThread]0xffffffff Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Input.UnsafeNativeMethods.CallWindowProc
[RenderThread]0x0088 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Input.WindowMessageHooker+Hook.WndProc
[RenderThread]0xffffffff System.Windows.Forms.dll->System.Windows.Forms.UnsafeNativeMethods.DispatchMessageA
[RenderThread]0x0189 System.Windows.Forms.dll->System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop
[RenderThread]0x01de System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner
[RenderThread]0x0013 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoop
[RenderThread]0x0011 System.Windows.Forms.dll->System.Windows.Forms.Application.Run
[RenderThread]0x0024 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Run
[RenderThread]0x00bf Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Run
[RenderThread]0x01a1 Magicka.exe->Magicka.Program.Main
[LoaderThread]0x0010 CommonLanguageRuntimeLibrary->System.ThrowHelper.ThrowArgumentException
[LoaderThread]0x0083 CommonLanguageRuntimeLibrary->System.Collections.Generic.Dictionary`2.Insert
[LoaderThread]0x0049 Magicka.exe->Magicka.Graphics.EffectManager.ReadDirectory
[LoaderThread]0x0012 Magicka.exe->Magicka.Graphics.EffectManager.Initialize
[LoaderThread]0x003a Magicka.exe->Magicka.Game.LoaderFunction
[LoaderThread]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
[LoaderThread]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
[LoaderThread]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
[LoaderThread]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
[LogicThread]0x0095 Magicka.exe->Magicka.Game.ThreadedUpdate
[LogicThread]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
[LogicThread]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
[LogicThread]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
[LogicThread]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
[WebCalls]0x0039 Magicka.exe->Magicka.Achievements.AchievementsManager.Worker
[WebCalls]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
[WebCalls]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
[WebCalls]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
[WebCalls]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
[Init Audio]0x0078 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Audio.UnsafeNativeMethods.AllocateArrayAndReadFile
[Init Audio]0x0047 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Audio.UnsafeNativeMethods+WaveBank.CreateHandle
[Init Audio]0x0045 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Audio.WaveBank..ctor
[Init Audio]0x0031 Magicka.exe->Magicka.Audio.AudioManager.Init
[Init Audio]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread
[Init Audio]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
[Init Audio]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
[Init Audio]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart