Hey whoever could be listening.. I've been having a seemingly unique problem with my steam Magicka copy.
I have 7 hours logged from a while ago when the game was more recent and I bought it, I then deleted it and have recently bought it for two others, reinstalled it and tried to play.
The game gets to just as the book begins to become visible and then just turns off, no reason, no warning... Just straight away off.
I've been getting this as an error notepad file in my game foler-- Version: 1.4.14.1 Thread: LoaderThread
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at Magicka.Graphics.EffectManager.GetEffect(Int32 iHash) in G:\Magicka_retail\code\Magicka\Graphics\EffectManager.cs:line 210
at Magicka.Levels.GameScene.AddEffect(Int32 iId, VisualEffectStorage& iEffect) in G:\Magicka_retail\code\Magicka\Levels\GameScene.cs:line 799
at Magicka.Levels.Triggers.Actions.SpawnEffect.Spawn() in G:\Magicka_retail\code\Magicka\Levels\Triggers\Actions\SpawnEffect.cs:line 45
at Magicka.Levels.Triggers.Actions.SpawnEffect.Execute() in G:\Magicka_retail\code\Magicka\Levels\Triggers\Actions\SpawnEffect.cs:line 27
at Magicka.Levels.Triggers.Actions.Action.Update(Single iDeltaTime) in G:\Magicka_retail\code\Magicka\Levels\Triggers\Actions\Action.cs:line 156
at Magicka.Levels.Triggers.Trigger.Update(Single iDeltaTime) in G:\Magicka_retail\code\Magicka\Levels\Triggers\Trigger.cs:line 144
at Magicka.Levels.GameScene.Update(DataChannel iDataChannel, Single iDeltaTime) in G:\Magicka_retail\code\Magicka\Levels\GameScene.cs:line 970
at Magicka.GameLogic.GameStates.PlayState.Initialize() in G:\Magicka_retail\code\Magicka\GameLogic\GameStates\PlayState.cs:line 1549
at Magicka.Game.LoaderFunction() in G:\Magicka_retail\code\Magicka\Game.cs:line 749
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
0x0005 CommonLanguageRuntimeLibrary->System.ThrowHelper.ThrowKeyNotFoundException
0x0023 CommonLanguageRuntimeLibrary->System.Collections.Generic.Dictionary`2.get_Item
0x000c Magicka.exe->Magicka.Graphics.EffectManager.GetEffect
0x003c Magicka.exe->Magicka.Levels.GameScene.AddEffect
0x0052 Magicka.exe->Magicka.Levels.Triggers.Actions.SpawnEffect.Spawn
0x0006 Magicka.exe->Magicka.Levels.Triggers.Actions.SpawnEffect.Execute
0x0037 Magicka.exe->Magicka.Levels.Triggers.Actions.Action.Update
0x0049 Magicka.exe->Magicka.Levels.Triggers.Trigger.Update
0x0101 Magicka.exe->Magicka.Levels.GameScene.Update
0x0d54 Magicka.exe->Magicka.GameLogic.GameStates.PlayState.Initialize
0x004a Magicka.exe->Magicka.Game.LoaderFunction
0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
I've tried re-installing the things in the dependencies folder and this seems to do nothing and have been looking for fixes but nothing comes to hand. The game worked fine 3 months ago, and my computer hasn't changed specifications (except for a graphics card going up one generation I think). If anyone knows any way this problem can be fixed, please respond
, I've just wasted £8 or if I can't get it to work... Which is flustering!!
I have 7 hours logged from a while ago when the game was more recent and I bought it, I then deleted it and have recently bought it for two others, reinstalled it and tried to play.
The game gets to just as the book begins to become visible and then just turns off, no reason, no warning... Just straight away off.
I've been getting this as an error notepad file in my game foler-- Version: 1.4.14.1 Thread: LoaderThread
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at Magicka.Graphics.EffectManager.GetEffect(Int32 iHash) in G:\Magicka_retail\code\Magicka\Graphics\EffectManager.cs:line 210
at Magicka.Levels.GameScene.AddEffect(Int32 iId, VisualEffectStorage& iEffect) in G:\Magicka_retail\code\Magicka\Levels\GameScene.cs:line 799
at Magicka.Levels.Triggers.Actions.SpawnEffect.Spawn() in G:\Magicka_retail\code\Magicka\Levels\Triggers\Actions\SpawnEffect.cs:line 45
at Magicka.Levels.Triggers.Actions.SpawnEffect.Execute() in G:\Magicka_retail\code\Magicka\Levels\Triggers\Actions\SpawnEffect.cs:line 27
at Magicka.Levels.Triggers.Actions.Action.Update(Single iDeltaTime) in G:\Magicka_retail\code\Magicka\Levels\Triggers\Actions\Action.cs:line 156
at Magicka.Levels.Triggers.Trigger.Update(Single iDeltaTime) in G:\Magicka_retail\code\Magicka\Levels\Triggers\Trigger.cs:line 144
at Magicka.Levels.GameScene.Update(DataChannel iDataChannel, Single iDeltaTime) in G:\Magicka_retail\code\Magicka\Levels\GameScene.cs:line 970
at Magicka.GameLogic.GameStates.PlayState.Initialize() in G:\Magicka_retail\code\Magicka\GameLogic\GameStates\PlayState.cs:line 1549
at Magicka.Game.LoaderFunction() in G:\Magicka_retail\code\Magicka\Game.cs:line 749
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
0x0005 CommonLanguageRuntimeLibrary->System.ThrowHelper.ThrowKeyNotFoundException
0x0023 CommonLanguageRuntimeLibrary->System.Collections.Generic.Dictionary`2.get_Item
0x000c Magicka.exe->Magicka.Graphics.EffectManager.GetEffect
0x003c Magicka.exe->Magicka.Levels.GameScene.AddEffect
0x0052 Magicka.exe->Magicka.Levels.Triggers.Actions.SpawnEffect.Spawn
0x0006 Magicka.exe->Magicka.Levels.Triggers.Actions.SpawnEffect.Execute
0x0037 Magicka.exe->Magicka.Levels.Triggers.Actions.Action.Update
0x0049 Magicka.exe->Magicka.Levels.Triggers.Trigger.Update
0x0101 Magicka.exe->Magicka.Levels.GameScene.Update
0x0d54 Magicka.exe->Magicka.GameLogic.GameStates.PlayState.Initialize
0x004a Magicka.exe->Magicka.Game.LoaderFunction
0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
I've tried re-installing the things in the dependencies folder and this seems to do nothing and have been looking for fixes but nothing comes to hand. The game worked fine 3 months ago, and my computer hasn't changed specifications (except for a graphics card going up one generation I think). If anyone knows any way this problem can be fixed, please respond