I don't know if people look at this forum, but let's give it a shot.
For the moment, I have one big problem with forts. If I would ever have build a fort in the given time region, I would probably have done so where it can benefit from the landscape (i.e. hilly, mountain land). However, with the current mechanic, if an enemy besieges your fort in a mountain region, you cannot really relieve the fort without a terrible modifier, since you are attacking. This means that building a ring of Alpine forts hurts you more than it hurts the enemy.
My suggestion is simple: when an enemy besieges a fort and your army enters the battle, let it join as DEFENDER. This feels kind of right, since you are lifting the siege / stopping the attack of the enemy.
Also, when your army stands on a fort tile and it is attacked, give it a defence modifier (or a negative modifier to the attacker). This also makes sense, since you can much more easily defend when you are having a fort to do so.
Benefits:
forts actually have a defensive purpose: having a fort will increase the defensive capabilities of your armies. Having an army stationed there will be tougher to fight and relieving a fort will be easier without combat penalties for the relieving army and possible combat penalties for the attacker (depending on the terrain).
adds a new layer of tactics: it matters where you build your fort. It will help holding choke points (defence boost) but can now also be used by countries with mountainous terrain (e.g. Caucasus, Alps, Pyrenees)
Just my 2 cents
it's not a big overhaul but would, in my humble opinion, improve gameplay a lot 
For the moment, I have one big problem with forts. If I would ever have build a fort in the given time region, I would probably have done so where it can benefit from the landscape (i.e. hilly, mountain land). However, with the current mechanic, if an enemy besieges your fort in a mountain region, you cannot really relieve the fort without a terrible modifier, since you are attacking. This means that building a ring of Alpine forts hurts you more than it hurts the enemy.
My suggestion is simple: when an enemy besieges a fort and your army enters the battle, let it join as DEFENDER. This feels kind of right, since you are lifting the siege / stopping the attack of the enemy.
Also, when your army stands on a fort tile and it is attacked, give it a defence modifier (or a negative modifier to the attacker). This also makes sense, since you can much more easily defend when you are having a fort to do so.
Benefits:
forts actually have a defensive purpose: having a fort will increase the defensive capabilities of your armies. Having an army stationed there will be tougher to fight and relieving a fort will be easier without combat penalties for the relieving army and possible combat penalties for the attacker (depending on the terrain).
adds a new layer of tactics: it matters where you build your fort. It will help holding choke points (defence boost) but can now also be used by countries with mountainous terrain (e.g. Caucasus, Alps, Pyrenees)
Just my 2 cents
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