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MatthieuL

First Lieutenant
3 Badges
Mar 20, 2011
216
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Some improvements to consider for the map editor:

- a quick bulldoze key which allows to delete one thing but keeps in memory the previous tool or building selected

- some eyedropper tool (à la Photoshop) which selects the building/road/tree/whatever where clicked and allows to make copies easily without searching in the menus

- the same eyedropper tool but for land textures

- more terrain textures

- "straight line" land tools that would be useful for creating a straight coast or a water canal

- ability to remove blocking markers (right mouse button, like trees?)

- some buildings brush tool allowing to cover a large area with only selected building type(s)

- a new option to snap individual buildings to road automatically (like depots in game)
 
Upvote 0
All agree about all these features, especially the quick bulldoze key. I hate it how the previous option doesn't save and I have to refind the building all over again.
 
"straight line" land tools that would be useful for creating a straight coast or a water canal

This would be really great! In game too, for laying out zones.