Not that I know of.Nothing I'm really having trouble with, just that it's taking a long time. Is there any other way other than manually drawing borders and filling in with the colour?
To get it working, that and the necessary definition files (default.map, definition.csv) should be enough. Well, of course you'll need to modify history and localisation later, but for now it should be enough to delete any file that might reference a province that no longer exists. Basically, replace history\provinces with an empty folder.And besides the provinces.bmp, terrain.bmp and topology.bmp, what other files do I need to edit to get the map working in the game(and preferably looking like yours.).
To get it looking decent you also have to create rivers.bmp, trees.bmp and (maybe, not sure if this does anything) world_normal_height.bmp. And don't forget terrain\colormap.dds and terrain\colormap_water.dds.
I'm probably still forgetting something, but it should already take you quite a while to do all that
Forget positions, at least until you have everything else done and working. Just use an empty file until then. And for the love of whatever gods you favor, don't fill that hellish file it by hand. I think there's a tool around the modding forums (the ones for EU3, IIRC) that can help you with that. Not sure if it's compatible with CK2, though.PS I reduced the number of land provinces to 275, though if once I have painted them in I need more, I will be able to just add some more. And i realise I'll need to do a lot of dull tedious work in the text files for provinces and positions related to them. :sleep: