I haven't got as far as actually testing my map mod just yet. So far I've done provinces and rivers but not trees or terrain and was wondering how to go about doing that?
[texturehandler.cpp:181]: Couldn't find texture file: gfx//event_pictures//aztec_court.tga.
[spritetype.cpp:370]: Error initialising texture: gfx\\event_pictures\\aztec_court.tga for spritetype GFX_evt_emissary_mesoamerican
[spritetype.cpp:370]: Error initialising texture: gfx\\event_pictures\\aztec_court.tga for spritetype GFX_evt_throne_room_mesoamerican
[persistent.cpp:40]: Error: "Unexpected token: clr_global_flag, near line: 8525
Unexpected token: ROOT, near line: 8526
Unexpected token: FROM, near line: 8533
" in file: "common/cb_types/00_cb_types.txt" near line: 8536
[persistent.cpp:40]: Error: "Unexpected token: custom_tooltip, near line: 8539
" in file: "common/cb_types/00_cb_types.txt" near line: 8611
[persistent.cpp:40]: Error: "Unexpected token: clr_global_flag, near line: 8614
Unexpected token: FROM, near line: 8615
Unexpected token: ROOT, near line: 8618
" in file: "common/cb_types/00_cb_types.txt" near line: 8622
[persistent.cpp:40]: Error: "Unexpected token: clr_global_flag, near line: 8625
Unexpected token: ROOT, near line: 8626
Unexpected token: FROM, near line: 8631
Unexpected token: any_defender, near line: 8634
Unexpected token: any_defender, near line: 8638
" in file: "common/cb_types/00_cb_types.txt" near line: 8642
[persistent.cpp:40]: Error: "Unexpected token: clr_global_flag, near line: 8645
Unexpected token: ROOT, near line: 8646
Unexpected token: end_war, near line: 8649
" in file: "common/cb_types/00_cb_types.txt" near line: 8650
[persistent.cpp:40]: Error: "Unexpected token: factor, near line: 8653
" in file: "common/cb_types/00_cb_types.txt" near line: 8654
[persistent.cpp:40]: Error: "Unexpected token: factor, near line: 8657
" in file: "common/cb_types/00_cb_types.txt" near line: 8658
[persistent.cpp:40]: Error: "Unexpected token: factor, near line: 8661
" in file: "common/cb_types/00_cb_types.txt" near line: 8662
[persistent.cpp:40]: Error: "Unexpected token: factor, near line: 8665
" in file: "common/cb_types/00_cb_types.txt" near line: 8666
[texturehandler.cpp:181]: Couldn't find texture file: gfx//coats_of_arms//dynasties2.tga.
[texturehandler.cpp:181]: Couldn't find texture file: gfx//coats_of_arms//dynasties3.tga.
[pdx_achievements.cpp:432]: Invalid achievement: }
[gfx_dx9.cpp:1436]: Error create vertices -2005530516 8 0 28
[gfx_dx9.cpp:1439]: managed
If I understand you right then positions.txtI was wandering how you determine where the visual capital barony of a county will appear on the map
From;To;Type;Through;-1;-1;-1;-1;Comment
10;7;portage;2;-1;-1;-1;-1;Test
-1;-1;;-1;-1;-1;-1;-1;-1
max_provinces = 11
sea_starts = 6
definitions = "definition.csv"
provinces = "provinces.bmp"
positions = "positions.txt"
terrain = "terrain.bmp"
rivers = "rivers.bmp"
terrain_definition = "terrain.txt"
heightmap = "topology.bmp"
tree_definition = "trees.bmp"
continent = "continent.txt"
adjacencies = "adjacencies.csv"
climate = "climate.txt"
region = "region.txt"
static = "static.txt"
# Define which indices in trees.bmp palette which should count as trees for automatic terrain assignment
tree = { 3 4 7 10 }
major_rivers = { }
From;To;Type;Through;-1;-1;-1;-1;Comment
5;50;sea;652;-1;-1;-1;-1;Ulaid-Galloway
653;671;portage;417;-1;-1;-1;-1;Lovat-Dwina
-1;-1;;-1;-1;-1;-1;-1;-1
From;To;Type;Through;-1;-1;-1;-1;Comment
653;671;portage;417;-1;-1;-1;-1;Lovat-Dwina
-1;-1;;-1;-1;-1;-1;-1;-1
...ugh. Is that a "new" thing? It had been a while, since the last time I used Mediafire.
http://www.mediafire.com/download/8ep2yzm5xjei8e5/KoG.rar
Also, you use debug mode by modifying a direct link to the ck2.exe file, adding -debug -mod [mod name] in the path field. So, kind of like
"C:\Paradox Interactive\Crusader Kings II\ck2.exe" -debug -mod Kingdom of Gensokyo
Doing that compiles the error.txt log file as well.
Yes, I am starting to be a bother, and I am sorry, but I still have no idea about why this crashes. Any help, please?
Ok, a noob question.
I found a tutorial on YouTube about making a brand new map but as Poland cannot into space - I cannot into a new map. I made only two provinces (land and sea) and I wanted to later add more, but I'm doing everything as in this tutorial but my game crashing in loading (calculate paths or something). I suppouse that maybe somethings change since march (because this videos are from march) so there is my question: which files I have change to create a map ;_;?
IIRC I just remove everything from this file. And why I have to add portage If I have only 1 sea, and 1 land province?
So what I should write there If I don't have any river connection?
From;To;Type;Through;-1;-1;-1;-1;Comment
9;10;portage;3;-1;-1;-1;-1;Chujci-wdupe
-1;-1;;-1;-1;-1;-1;-1;-1