Thanks for the tip mate. Is it just map normals I take it? Not the normals for the rivers (since I haven't touched them)?
The bmp in /map yes.
It's called something silly, world_normal_height or something.
Thanks for the tip mate. Is it just map normals I take it? Not the normals for the rivers (since I haven't touched them)?
How do you make sea provinces that don't allow ships or ports, like Aral, Caspian, etc?
Inland seas you mean?
Simply put; same way as normal seas, just enclose them entirely in land.
I got a question. I have been getting some crashes the moment I edit terrain.bmp in my mod and all I do is play around with the colours already there. Am I missing something?
Having two completely separate oceans breaks the pathing AI, doesn't it?
Having two completely separate oceans breaks the pathing AI, doesn't it?
I should be. It breaks during the pathing stage.Are you sure you're saving it with the palette intact?
Has anyone tried specifying it as a new continent or region?
Hey everyone! I'm considering to create a map, but I would like to know some things first:
While you can't create new terrain textures, you can use that colormap.dds to make, for example, a desert red, mars-like instead of "common" saara-like? Is it even possible to don't use the default terrain textures and simply use the colormap texture? I tested a little and it looked sort of possible, though I would like to know from those who already created a map.
Also, what is the best way to create a map from scratch? Can I make it only a one province, one sea as a placeholder, or will it crash?
What files are completely necessary for a new map to work?
Hey everyone! I'm considering to create a map, but I would like to know some things first:
While you can't create new terrain textures, you can use that colormap.dds to make, for example, a desert red, mars-like instead of "common" saara-like? Is it even possible to don't use the default terrain textures and simply use the colormap texture? I tested a little and it looked sort of possible, though I would like to know from those who already created a map.
Also, what is the best way to create a map from scratch? Can I make it only a one province, one sea as a placeholder, or will it crash?
What files are completely necessary for a new map to work?
Got it to work. All I did was fix the coast boundary problem in the lake of your screenshot. Im guessing it made an "illegal capital location" error.
Also, your terrain.bmp files colors are wrong, which is making it dark.
Just for the after report, I have fixed this issue although I don't know why I could do it. I would show the map in a Sengoku mod someday.![]()
[map.cpp:1330]: Province 1 has no pixels in provinces.bmp
[map.cpp:1330]: Province 2 has no pixels in provinces.bmp
[provincetemplate.cpp:238]: Province 1 has invalid origin
[provincetemplate.cpp:238]: Province 2 has invalid origin
province;red;green;blue;x;x
1;85;24;1;Testland;x
2;128;128;1;Ocean;x