I just ran the validator on my map files. It's only showing a bad syntax - that's it. So i'm assuming once i have my /common and /history files completed it should be all good.
I just ran the validator on my map files. It's only showing a bad syntax - that's it. So i'm assuming once i have my /common and /history files completed it should be all good.
There is info on the wiki and various guides here, but start by finding a colour code that is available in definitions.What steps would I need to go through to get a new province working? I'm not expanding the map or anything like that, I'm just splitting an existing province in two.
There is info on the wiki, but start by finding a colour code that is available in definitions.
EDIT: And also, before starting, makje sure that you have all of the setup sure. You need to know dejure, history, holder, flag and etc.
I just ran the validator on my map files. It's only showing a bad syntax - that's it. So i'm assuming once i have my /common and /history files completed it should be all good.
I can do all of that without much bother, it's what comes after that gets me. I tried at one stage to split Cherson in two, and although I gave the new province a name, a map definition, a title, a flag, a province history and a title history, it still appeared grey on the map. When I went into the menu for the county which should have been there, the game sent me to Mali for some reason.There is info on the wiki and various guides here, but start by finding a colour code that is available in definitions.
EDIT: And also, before starting, makje sure that you have all of the setup sure. You need to know dejure, history, holder, flag and etc.
Did you add it to landed_titles?I can do all of that without much bother, it's what comes after that gets me. I tried at one stage to split Cherson in two, and although I gave the new province a name, a map definition, a title, a flag, a province history and a title history, it still appeared grey on the map. When I went into the menu for the county which should have been there, the game sent me to Mali for some reason.
So you coloured it in map/provinces.bmp with your chosen value and added an extra province at default.map?Yes.
Yes, did all of that.So you coloured it in map/provinces.bmp with your chosen value and added an extra province at default.map?
Ok, do you know what? I will just borrow this step by step thing and post it here so you can check yourself:Yes, did all of that.
Here's what you need to do:
-Choose a color that's not already taken. If you do not know how to find a new one, use the already existing RGB values at the end of map/definition.csv.
- Color in the province on map/provinces.bmp. Make sure there's no antialiasing.
[If you're using GIMP, use the Pencil tool, mode "Dissolve", brush "Hardness 100" (the solid black circle), size 1.00, dynamics to "dynamics off". When using Bucket Fill, set mode to Dissolve. When you save it, make sure it's 24 bits and "Do not write color space information" is checked. Otherwise you'll get a CTD. ]
- Open map/definition.csv. After the last land province, add your new province. Take the sea province that's at that spot and move it to the end and change the number (so 877 is now 1130).
- In default.map, increase the max_provinces by 1 and change sea_zones appropriately.
If you did all that right, you should be able to open the game and see your new province in gray on the map.
- Create a file with the number and name of your province in history/provinces/. For now, you can just copy one of the existing ones and change the name.
- Add a title for your province to common/landed_titles/landed_titles.txt orone of the other ones.
- Create a history for your title in history/titles/.
- Add the name of your province and move the sea you displaced in localisation/ZZ province names.csv.
- Add the name of your title in the appropriate localisation/titles.csv file.
- Add a coat of arms for your title in gfx/flags/.
- Fix the positions of the new province using the Nudge tool. You can toggle it on and off in settings.txt
- Add a climate to to the province in climate.txt if needed
- Optional: In map/positions.txt, move the sea province you moved anduse the positions editor to add yours.
- Extra:To add any rivers, you need to make sure land is white and sea (including navigable rivers) is pink and add rivers if you want to.
In that case, I honestly don't know, a more experienced map modder might know.I did everything the guide said but my province still shows up as grey. The game knowns it has a county title, but can't seem to associate it with that particular province.
http://i.imgur.com/TXWAh1z.jpg
Is there a better tutorial anywhere else? I checked the wiki but it wasn't very helpful.My best guess is that your default.map isn't quite right. The linked tutorial isn't correct anymore when it comes to that.
Is there a better tutorial anywhere else? I checked the wiki but it wasn't very helpful.
The province I added was called Lemnos, and although I got the game to recognise the title and the title's history, it wouldn't recognise the province history (1348 - Lemnos) and the title showed up as County of PROV1348 (Which sent me to Mali when I clicked on it). This was after I added the new province to the definitions file properly (In the picture I stuck the province in at 1759, but I then moved it to 1348, which is just after the last land province).
It is with the sea zones that have changed post-RoI, right?My best guess is that your default.map isn't quite right. The linked tutorial isn't correct anymore when it comes to that.