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I-Have-No-Idea-What-Im-Doing-1.jpg
 
Well, depends if your just adding new provinces (and based on what you wrote earlier you are) or making a new map.

If making a completely new map there is a guide for that and I am of little to no use.

For adding new provinces first get paint.net etc as well as opening the province definition file to figure out what the new color should be.
 
Ok, I'm having a VERY WEIRD issue (or at least one I've never heard of before). Basically, the game has trouble applying the terrain textures to my mod. Error log says "[texturehandler.cpp:181]: Couldn't find texture file: ." The weird thing is that I'm using vanilla textures, vanilla terrain-bmp index and vanilla terrain.txt. Other mods are fine though, so I don't know what might be causing it. Does anyone have any idea?
 
Can anyone tell me what's wrong with this map now? Whenever i put impassable areas on a map it never works :( Anyways i've isolated the cause of the crash at calculating naval ranges down to the map, here it is: https://drive.google.com/open?id=0B2Alf51gx4guX3RGdFJtVjI1ZGs

Every last province also has invalid origin too. Don't know what that means or how to fix it either.
 
Is it possible to make a map with absolutely no sea provinces whatsoever? At the moment it just crashes at "initializing map-logic" whenever I try to load my mod. :(
 
Is it possible to make a map with absolutely no sea provinces whatsoever? At the moment it just crashes at "initializing map-logic" whenever I try to load my mod. :(

You could perhaps make some one-pixel lakes, I'd think.




Anyway, is there any peculiar procedure to create map textures? I'm trying to replace Elder Kings' steppe texture by vanilla's by copypasting the appropriate tiles of atlas0 and atlas0_normal, but after that the map displays wonky, with textues dlikering and blackened.

Can anyone provide some insight there?
 
You could perhaps make some one-pixel lakes, I'd think.

Well, seemed to work until the point of crashing at "calculating naval ranges". Can anyone provide some info on what causes naval ranges to crash since quite a few of us are having a problem with that it seems.
 
The state before is the one that supposedly is causing this. Not the one that is printed out.
In the end it comes down to aimlessly check every file over and over again until the mistake is found and fixed.
 
So, I'm making a map to test buildings and other stuff for another mod, but every time it hits 'loading database' it crashes. The error log, of course, says everything is fine, the map checker's link is broken and probably woefully out of date if it did work.

https://github.com/locustgate/Test-Map

Code:
[instanttextboxtype.cpp:92]: Not used, use maxWidth and maxHeight  file: launcher/interface/main.gui line: 87
[instanttextboxtype.cpp:92]: Not used, use maxWidth and maxHeight  file: launcher/interface/main.gui line: 104
[technology.cpp:731]: Missing Tech seed values:
[technology.cpp:768]: None.
 
I'm trying my first mad mop, which is just a simple test run. I went through JonStryker's tutorial and used the map filler tool, but i keep hitting an error where the game cannot find the "region" file, which I understand has been replaced by geographical_region and island_region. But creating an empty "region" file just leads to the following error:

[virtualfilesystem.cpp:680]: Could not open file: , error: defined path cannot be found
(I translated the last line).

I found another thread about this error, where the modder simply restarted from scratch (Trying to change the sea zones didn't seem to help). Before I try starting again, does anyone have suggestions?
 
I tried, that, it didn't work, so I compared with the base game.

You actually need to replace it with this:

region = "island_region.txt"
geographical_region = "geographical_region.txt"

That solved the problem. Thank you! Now it just crashes while loading rivers (no error message).
 
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I'm trying a new map mod, but I keep having this problem: It gets fine to the main menu, but pressing singleplayer-> selecting the bookmarked character -> pressing PLAY gives me a CTD with no message error (nor a relevant report in the error log, even with -debug -debugscript enabled in the exe). Can someone help me?

Alternatively, does someone have a basic map mod from which I could start working?

https://www.mediafire.com/?276ncc3dfscpmi7

(on another not, which are the "allowed extensions" to attach files to these posts? I tried to attach a .rar but it gave me the wrong extension error)