Did you get a map to work that it is bigger than that size, e.g. >67 million pixels?It seems the colormap.dds is limited to 8192x8192 (or at least my video card is limiting it to that). Is there anyway to mod the game to take multiple files as texture for the map? Like a colormapNE.dds,colormapSE.dds, colormapSW.dds, colormapNW.dds? Or is there a way to get the game to take a scaled version of colormap.dds kind of like how trees.bmp is ~1/8th the size of province.bmp? I'm trying to make a bigger map but seems like the single texture for colormap/colormap_water limits it to 8192x8192.
You cannot split up a map in this way, that's for sure. There's a very specific way how each of the files works (e.g. trees being 1/8 of the regular maps) and none of that is up to the modder.