Weird issue with adjacencies on an expanded map.
My map is now 10000x7000 due to adding China and everything functions in terms of displaying map, units, cities, forts, etc.
The adjacencies themselves work fine in that units can traverse them with no problems, but the display of the little yellow paths will crash the game if the coordinates of the X value are too high. I confirmed several times that just by swapping the coordinates to display somewhere else (basically on top of another, working adjacency) the game will load.
If the x/y coordinates are above a certain value (error begins somewhere between 7656 and 8239 X value), the game will crash once it gets to 100% loaded trying to enter the country-selection lobby. Yes, I changed the defines values for the map size to accommodate the new map and really I am sure everything else works fine except the adjacencies will crash the game if you want them to display with too high of an X value. I realize this has no impact on vanilla since the map is the size that it is, but it would certainly be nice if the game would accommodate larger maps.