Trying to mod some more addition map modes into the game beyond what TigerTeeth has done in his mod and running into a few problems/dead ends in knowing if it's possible or how to implement them.
One of the major things that I'll like to implement is to transfer the Relative Power information that's on the empire diplomacy screen into 3 or 4 different map modes each displaying a single thing (Fleet Power, Naval Capacity, Tech Levels and overall Relative Power).
The conditions that I think are used to determine them:
Fleet Power - fleet_power
Naval Capacity - I'm not sure how informative it'll be as it is capped at 1000, maybe if it would be possible to determine the percentage of the naval capacity used will be better.
Tech Levels - I think it's the tech_unlocked_ratio that is being used to determine this
What I'll like to use is the existing power break-down (Pathetic, Inferior, Equivalent, Superior, Overwhelming) for the map modes, but I can't figure out or find in the game files how exactly the numbers are determined and which numerical conditions fall within each bracket.
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Also are map modes limited to country scope conditions or is it possible to use planet, sector and scopes?
Example: Have a map mode where it shows which systems have strategic resources.
One of the major things that I'll like to implement is to transfer the Relative Power information that's on the empire diplomacy screen into 3 or 4 different map modes each displaying a single thing (Fleet Power, Naval Capacity, Tech Levels and overall Relative Power).
The conditions that I think are used to determine them:
Fleet Power - fleet_power
Naval Capacity - I'm not sure how informative it'll be as it is capped at 1000, maybe if it would be possible to determine the percentage of the naval capacity used will be better.
Tech Levels - I think it's the tech_unlocked_ratio that is being used to determine this
What I'll like to use is the existing power break-down (Pathetic, Inferior, Equivalent, Superior, Overwhelming) for the map modes, but I can't figure out or find in the game files how exactly the numbers are determined and which numerical conditions fall within each bracket.
----
Also are map modes limited to country scope conditions or is it possible to use planet, sector and scopes?
Example: Have a map mode where it shows which systems have strategic resources.