Hello,
i have extended the map size (*.bmp, textures) to 2400x1228.
The last problem i have is the misplaced shadowmap as shown in this picture:
It is generated in relation to colormap_water.dds wich i've resized also.
Whatever i tried, it always seems to be way off.
I also tried to tweak the x y coords in water.fx without any good result.
Any help would be most welcome.
i have extended the map size (*.bmp, textures) to 2400x1228.
The last problem i have is the misplaced shadowmap as shown in this picture:

It is generated in relation to colormap_water.dds wich i've resized also.
Whatever i tried, it always seems to be way off.
I also tried to tweak the x y coords in water.fx without any good result.
Any help would be most welcome.