Don't have that one for some reason. 1.05b is the most recent beta, isn't it? Either I've downloaded an archaic one or I've got a corrupt version. Either way the fault is on my side.
Since there are concerns about the completeness or otherwise of my save file, I'm not sure if there is a Kronstadt mutiny event. If there isn't, here's one I've quickly made. Apologies if the code doesn't work as intended since I haven't done much of this before.
# Kronstadt Mutiny
event = {
country = SOV
id = 74006
random = no
style = 0
name = "Kronstadt Mutiny"
desc = "The sailors of the Baltic Fleet had been the staunchest supporters of the Communist regime and had played a vital role in the October Revolution. However, in March 1921 they mutinied at the Kronstadt naval base, demanding new elections to the Soviets, greater toleration for other left-wing parties and an end to food requisitioning."
date = { day = 0 month = march year = 1921 } # I'm not sure what day the mutiny broke out, but it had started by the 3rd March.
offset = 0
deathdate = { day = 0 month = march year = 1921 }
action_a = {
name = "Crush the mutiny, then initiate the New Economic Policy"
command = { type = dissent value = -10 }
command = { type = ic which = 788 value = 3 }
command = { type = ic which = 846 value = 3 }
command = { type = ic which = -1 value = 1 }
command = { type = ic which = -1 value = 1 }
command = { type = ic which = -1 value = 1 }
}
action_b = {
name = "Crush the mutiny without concessions"
command = { type = manpowerpool = -10 }
command = { type = dissent value = -2 }
}
action_c = {
name = "Negotiate with the mutineers but keep political restrictions"
command = { type = dissent value = -14 }
command = { type = influence value = -15 }
command = { type = ic which = 788 value = 3 }
command = { type = ic which = 846 value = 3 }
command = { type = ic which = -1 value = 1 }
command = { type = ic which = -1 value = 1 }
command = { type = ic which = -1 value = 1 }
}
action_d = {
name = "Accept the program of the mutineers"
command = { type = dissent value = -15 }
command = { type = influence value = -50 }
command = { type = alignment which = democratic value = 50 }
command = { type = ic which = 788 value = 3 }
command = { type = ic which = 846 value = 3 }
command = { type = ic which = -1 value = 1 }
command = { type = ic which = -1 value = 1 }
command = { type = ic which = -1 value = 1 }
}
If you have another event earlier giving the Soviets a marine unit to represent the sailors, A and B could also remove that unit. However, since that command is a bit buggy, it might be best not to. Possibly d should have some added effects if the Komuch still exists and no doubt the values also need tinkering with, since I've yet to play as the Soviets.