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Jun 7, 2020
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On mission load, occasionally (1-2% of the time) one or more BattleMechs are rendered fully magenta (meaning Unity has not assigned their texture correctly).
Restarting the mission usually corrects the issue.

i7-6700K
32GB memory
Nvidia 1060GTX 6GB

Battletech 1.9.1-686R
Ubuntu 18.04.4 LTS x86_64
Nvidia Driver 390.132
 
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There have been reports of this on Windows too. The general consensus is it only happens if you start the mission immediately it is available, if you wait a few seconds it's okay. Is that what you find?