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unmerged(8303)

Henri II Valois
Mar 19, 2002
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www.europa-universalis.com
Would anyone else here be turned off to CK if it had major micro-management?

I bought Medieval: Total war and though it doesnt really capture the feeling of the time, I don't think it is supposed to.. :(

but the micro-management is awful. and I don't like how every province is almost the same. I hope CK has a strong concept of a capital or central province and if you can make some kind of upgrades in your cities it is easy like in EU2 or at least easy to track without having to build this building for a soldier, then its upgrade, then its upgrade, then the two prerequisites for its upgrade.

I just finished a session of M:TW and i have a headache.. ;)

For me, it makes playing any nation with a lot of provinces, like France or England impossible. I prefer tiny realms like Denmark or Poland.

I don't like to have to manage every minor aspect of my nation to the point it is more tedious than fun. Please don't! :(
 
I think, that outside your small Royal Lands, and court, nobles, bishops, townspeople will control your other land, to a extant, and you can support certain groups. But if you so wish you can micromange. I won't
 
I'd be surprised if there were many province improvements that can be made. Historically that isn't what occupied a lord's time. Rather you'll be more concerned with ruling people, managing your family and your vassals, that kind of thing.
 
Originally posted by BarristerBoy
I'd be surprised if there were many province improvements that can be made. Historically that isn't what occupied a lord's time. Rather you'll be more concerned with ruling people, managing your family and your vassals, that kind of thing.

I think about 10 improvements are available, but I'm not sure.
 
It is really nice though that you can only build certain types of soldiers in certain provinces. Like Gallowglasses in Ireland, Highland clansmen in Scotland, Bedhouin camel warriors in north africa, and etc.

Not all provinces are the same. At least not as far as units are concerned. :)
 
For CK (despite however there are available) Sergei has mentioned hot-keys bringing graphix for them up one the map, so it will be easy to see which provinces has improvments and which hasn't. :)
 
Originally posted by Damocles
I prefer Micromanagement. I enjoy micromanagement. I think it adds depth to the game :D. Many of the bad moves on the Developer's part in EUII either since patched or not, was many of the times as a result of them trying to simplify things.

I agree, I do like micromanaging a few provinces. But the problem is when you have to micromanage 100 provinces or so. :eek:
 
Originally posted by Captain Krunch


I agree, I do like micromanaging a few provinces. But the problem is when you have to micromanage 100 provinces or so. :eek:

When that happens things get very ugly, very quick. Perhaps some sort of govenorial system. One could give commands to vassals to buid a prov in a certain direction. Then they would react to that in different ways.
 
Originally posted by Idiotboy


When that happens things get very ugly, very quick. Perhaps some sort of govenorial system. One could give commands to vassals to buid a prov in a certain direction. Then they would react to that in different ways.

That would be nice. Perhaps they would even declare their province(s) to be an independant nation, if their loyalty to you isn't very great.
 
I do like micromanagement too but only to a certain degree. not to the point that i have to remember to build x y and z in provinces f, o , and r in order to keep them all good n going. i dont mind being able to set tax rates etc in various provinces. its just when i have to be constantly adjusting things and building buildings or upgrading or checking on garrisons or checking for decaying walls, etc that I get a bit annoyed. ;)
 
One thing I learned from playing the Byzantines, is you do not necessarily have to build every building in every province. To do so would quickly eat up all of your money... instead it is best to have a few provinces that you focus on for all the really special buildings. For example, Constantinople is already well established at the start, so use that as your recruitment center for advanced unit types... then ship those advanced units to your lesser developed provinces as garisons.

(Those Varangian guard units kick ass, by the way. ;) )
 
Originally posted by jaron
well maybe not on that level!! castles III is also a bit annoying. Every turn pope demands gold.

I want to rule over only one city and let someone else be the overlord for awhile!

Sounds like you are looking for sim city. ;)
 
If Crusader Kings is developed properly (With a good period of beta testing!) then it won't be possible 95 percent of the time to even have to worry about hundreds of provinces. Perhaps a dozen at most...If every two-bit dynasty ends up controlling half of Europe by game end, then something would have gone tragically wrong...