Unauthorized Fix 5 by Rotti:
http://www.mediafire.com/?2eb0a69hvp9ziw6
Link contains whole mode, so you cant't follow fix2 -> fix3 -> fix4 pathway. Simply extract 'Medieval World' archives to FTG/Mods and click "Yes to all" to overwrite files (if you had old version of Medieval World, which I doubt

)
DESCRIPTION
Recently I downloaded Medieval World Mode by luk3Z for For The Glory and discovered it to be the best mode I ever played. Unfortunately, what I also discovered, mode was simply unconmplited. As author of the mod made no new fixes since 24 may 2010, I decided to react and complete it by myself. I can't say - 'it is done', as plenty of further events and upgrades are needed, however - what I surely can say - I added something new to the mode, that will certainly make it more playable. I basicaly did three things: added new superimportant events, monarchs and leaders, fixed bugs in old events and finaly - made events designed for 3 different scenarios - work together in one line (means - one long scenario). Simply - now you can play from Verdun and can expect to see Byzantium collapse and Mongols arrive to Europe.
WHAT'S NEW?
- MONGOLS!! added events, leaders, rulers and whole invasion idea,
- added creation of Golden Horde, Il-Khanate and Chagatai Khanate
- added sequency: Baghdad - Rise of Gaznavids - Rise and Fall of Seljuks - Khwarezm - Mongol Invasion - Il-khanate
- added sequency: Baghdad - Egypt - Fatimids - Ayyubids
- added sequency: Rise of Almoravids - Rise of Almohads, leades, monarchs
- added 4th Crusade led by Venetia with Fall of Byzantium
- added events that make sure Venetia and Pope survive
- added some events for Rum
- added decomposition of Kievan Rus
- added events for Poland (inc. desintegration)
- added some events for Byzantium, inc. slow down
- added events for Teutonic Order, inc. Teutons arrival in Prussia
- added random heretics conversion for bogomilism, waldensians and apostholic brethren
- added oportunity for Catholics to converse into Cathars
- fixed plenty of bugs mainly in pagan-cistian conversion events (the game used to disable possibility to converse after first denaial of conversion for such countries as sweden, norway or mordvins)