So turns out the fps was running at 90-100 in the screenshot. I had done what was suggested in the first reply, but I needed to cap the fps in the game options after the game had launched as well. I turned on the fps counter to be sure - I wouldnt have double checked had you not mentioned it just now. After I did that the temps were still high (they stabilized around 80-84C but the GPU didnt overheat to the point where this shutdown the monitor anymore. At least it didnt within the three hours of playtime. Usually I only got around 10mins to (rarely) an hr of playtime at best. So the fps was the issue, though I also toned down settings from ultra to high to be sure.
Great, but I would say seeing 80c+ at only 60fps still indicates a problem! I'd more normally see temps in the 50s or 60s at that modest refresh rate.
You mention cleaning your PC out and redoing thermal paste - was just on the CPU, GPU, or both? And have you checked all fans are working?
I guess my main question would be did my fps setting change somehow in the month before Nomads released and now, or did the dlc up the spec requirements and that made a component (cpu im assuming) have to work harder to compensate and thus the fps and graphical settings are no longer feasible for my build?
I just don't know the answer to this query, I'm sorry. Let's pursue the above first.
I do want to also note that there is a 20-30% less memory usage now so even if temps are about as high (5-10c off from before) that must be playing a positive role in fixing my issue.
Very hard to see how reducing the fps could have any effect on memory usage whatsoever! I just cannot account for that finding.
Will future optimisation updates work to further address issues similar to this?
I have no idea, I am sorry - I'm an external contractor and have nothing to do with the development process at all.
Oh and before I forget! The issue where I would alt tab out of the game and come back to it a few minutes later, only to find it had frozen (music still plays just cant interact with anything) still persists. I've never had this happen before and since I have seen others respond with complaints regarding crashes and freezes im assuming thats what the latest patches are about. Just want to put that out there in case its related to this.
Well, I'd say that's another issue that's pretty much unique to you! I'm not aware of any other such reports, and I'd probably see them as I work here and in our ticket system every day (and have done since game release). Is this the case in fullScreen, windowed and borderless display modes? Generally I recommend fullScreen for best performance, but if you do this a lot then windowed may be more suited to you.
I'm going to make a suggestion I would not normally, which is to update your bios - please check with Gigabyte, there have been several updates since your f10 version.