Crazy amount of lag in late game. Over 30 domes and 12,000 colonists game save takes over 2 hours to load then completly unplayable.
1) Allow you to purchase more land with in game cash gradually making the map larger as your colony grows cost per tile you purchase increases.
2) RC transporter for people
3) chance to abandon breakthrough techs and get a new tech for a steep price in game cash but with a limit of times like twice.
4) deperate need for more metal and water resources in late game vap moisturiser is highly underpowered to keep up with demand once water resources are gone.
5) Serveral mysteries per game instead of just one mystery.
6) The ability to create custom paint jobs for rockets and vehicles.
7) Sponsor custom logo editor
8) Ability to clear dug out concrete deposits so map dont look a mess
9) new late game techs that only become avaliable after hitting certain goals such as every 2000 colonists or every 500 sols.
10) Land scape editor to be able to flatten small parts of the ground for construction but nothing major like being able to move a crater.
11) Ability to change the auto save time every 15, 30, 45 mins or so.
12) Passanger only shuttles with ability to toggle on/off
13) New in dome buildings such as arcades, shopping centre, cinema, bowling alley etc
14) reduction in births colonists shouldnt not be able to reproduce until sol 50 and pregnancy should last at least 20 sols.
15) Deep scan of sectors should be limited as this would stop people setting up a colonist free game using robots to unlock all map deposits and then once they have everything set up bring in people maybe only allow 1 breakthrough tech at first then u can only get a new breakthrough tech for each 200 colonists.
1) Allow you to purchase more land with in game cash gradually making the map larger as your colony grows cost per tile you purchase increases.
2) RC transporter for people
3) chance to abandon breakthrough techs and get a new tech for a steep price in game cash but with a limit of times like twice.
4) deperate need for more metal and water resources in late game vap moisturiser is highly underpowered to keep up with demand once water resources are gone.
5) Serveral mysteries per game instead of just one mystery.
6) The ability to create custom paint jobs for rockets and vehicles.
7) Sponsor custom logo editor
8) Ability to clear dug out concrete deposits so map dont look a mess
9) new late game techs that only become avaliable after hitting certain goals such as every 2000 colonists or every 500 sols.
10) Land scape editor to be able to flatten small parts of the ground for construction but nothing major like being able to move a crater.
11) Ability to change the auto save time every 15, 30, 45 mins or so.
12) Passanger only shuttles with ability to toggle on/off
13) New in dome buildings such as arcades, shopping centre, cinema, bowling alley etc
14) reduction in births colonists shouldnt not be able to reproduce until sol 50 and pregnancy should last at least 20 sols.
15) Deep scan of sectors should be limited as this would stop people setting up a colonist free game using robots to unlock all map deposits and then once they have everything set up bring in people maybe only allow 1 breakthrough tech at first then u can only get a new breakthrough tech for each 200 colonists.