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Al-Khalidi

Lt. General
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Sep 23, 2020
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In older versions when playing as Egypt and Ottomans I was getting millions of migrants from Muslim countries. Here I had one quick run as Ottomans, and initially I got a big influx of Tatars and Circassians from russia, but when I replayed, doing everything pretty much the same, I get no mass migrations by 1900s. Russia has open borders, I have cultural exclusion, pro migration edicts by my power block, good SoL, a lot of jobs, and greener grass edicts in many provinces. What might be the reasons I'm not getting migration this time? Any tips on what else could I do to attract migrants?

I'd especially love historical migration of Muslims from Russia
 
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Playing as a multicultural USA, I get a constant bombardment of mass migrations.

I know I saw in the UI somewhere a list of mass migration targets. I can’t for the life of me remember where…
 
There seems to be a bug or oversight whereby religious acceptance doesn't count towards attraction calculations for cultural acceptance. This makes it so that you have to have high cultural acceptance without any religious considerations. I really hope they fix and also just add a bit more acceptance for same religion under state religion as it is too low right now.
 
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The ledger has an option for Migration Attraction (unless this is from one of my UI mods, but I don't think it is).

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Yeah something is up with migration. I also noticed Freedom of Movement III either not or barely working.
Same. I created the most perfect conditions ever, yet it hardly took place.
Playing as a multicultural USA, I get a constant bombardment of mass migrations.

I know I saw in the UI somewhere a list of mass migration targets. I can’t for the life of me remember where…
Actually that's another thing, millions of my people migrated to USA too, even though I had better SoL and they were culturally accepted.


As for migration targets, I had a few provinces with extremely high migrant attraction
 
There seems to be a bug or oversight whereby religious acceptance doesn't count towards attraction calculations for cultural acceptance. This makes it so that you have to have high cultural acceptance without any religious considerations. I really hope they fix and also just add a bit more acceptance for same religion under state religion as it is too low right now.
It's waaay past time to do that. It was one of the earliest issues I raised, not long after game announcement, that Muslim Albanians shouldn't be treated in the same way as Orthodox serbs in the Ottoman Empire
 
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depends on what OP meant by "older versions". Far as I can tell, since the discrimination/migration rework, migration has always worked like this.
Hm, for example I recall playing as Egypt less than a year ago, I had pretty much the same laws as now, similar sphere of influence, etc. and I had around 10-20 milion migrants concentrated in just Egypt proper, which, I imagine, must have been way less migration friendly. Now as Ottomans I'm desperately trying to attract such migration to Balkans and in 1911 I have perhaps around one milion (I had slave trade as both which might be a factor I guess)
 
Same. I created the most perfect conditions ever, yet it hardly took place.

Actually that's another thing, millions of my people migrated to USA too, even though I had better SoL and they were culturally accepted.


As for migration targets, I had a few provinces with extremely high migrant attraction
Per the wiki, these are the conditions for mass migration:
  • at least 15% State status turmoil.png turmoil in a culture whose homelands its owns
  • at least 100,000 potential emigrants

So, either there’s a bug or you had turmoil in your cultures.