Hi,
Can you make the Military Fleets tab in the Outliner to be able to reorder fleets? Like the planets order can be changed, but same for the Military Fleets?
It would help a LOT!
Explanation>
In the prntscr I am providing a mess in the current ordering of the fleets. I would want to see Corvettes in the first place, then Destroyers followed by Frigates, Cruisers and Battleships. Only after them I want to see Jager and Colossus and Dragon.
At this very moment, It is always random on which position will the newly created fleet appear.
Even when I split the fleet then the newly created fleet is placed randomly in this enum field. I would expect it to appear right below the original. But no, sometimes it is even at a higher position, sometimes at the very bottom. But it is random, and not always placed at the end of the array. If it would always go to the same spot, then I would know how to reorder stuff. While it is random, that is a painful experience to get it right.
As I said It is random every time when I split the same fleet, where the newly created fleet will be positioned at the Outliner.
Then when I merge it, there is no obvious logic behind it merging. At least not instantly obvious.
I want to merge to a specific fleet not randomly.
So I invented a way to force it to merge exactly how I want. And this trick sometimes works sometimes not. It works even when the fleet is located at the bottom of the outliner and it consumes the higher ones into itself when merging.
The trick is>
I move the admiral into the newly created fleet and simultaneously I give this new fleet a bigger power (more ships than the other half). Mostly the other smaller fleets merge into this one. But not always! grrr WHYYY not always? Why randomised merge patterns?
For example, I want to merge other fleets into this new one, because it is located at the bottom of the list/Outliner/array, so I can merge all my battleships into this new fleet.
Because I want to have all the Battleship Fleets together in the Outliner. Then I would immediately know that all 4 fleets in the bottom lines are mostly made the same. And I would know where to find them quickly.
I want to be quick not slow when I have to cherry pick them from the wall of yellow/white text. And when I mean cherrypick, that is because there is a Colossus/Dragon or some Fleet that I do not want to lose in the fight. It is located right in the middle of the fleets which I need /want to mark. Therefore when I am going to mark my wanted fleets then I constantly need to be careful to not to send the unwanted ones into battle with the wanted ones.
Therefore I want to have the weakest at the top, or bottom, to not mark them with the rest. Corvettes are great when I need a quick response fleet, they are twice as fast as everything which is strong enough. but in big fights, they are only a cannon fodder so I want to spare them and keep the Corvette Fleet as a Pirate response team.
And similarly I want to move the Colossus at the bottom of the list to not constantly care if I marked it or not!?
But my trick does not always works. When I tried to merge the other fleets with the new one ... Nope it does not work! Why? Why It merged with the original from which it was splitted. The original fleet was left without an admiral and on the top of it it contained only a single ship! Why did the rest of the fleet went after this single ship? Even though the original fleet contained only a single ship, all 199 ships went into this one and merged with this single ship.
I would expect at least the weaker fleet will always merge with the stronger fleet. So therefore I would be able to somehow manage the order of the Outliner list.
But no, it does not work like that. Which would be obvious logic. The bigger pack consumes the smaller weaker one.
If I understand it correctly, then right now it works somehow differently. I think that fleets always want to merge with the top one. (situated in the outliner on higher places) The upper will usually consume the lower ones when merging. But still not always. but not always, because sometimes my trick works. WHY?
How to always force the merging to behave as I want to behave? If I want 2+1+3+5 --> go and merge into a fleet of 20 ships.. then I would expect that 20 ships would always consume the small fleets. Also I would expect to keep the name I chose for that 20 ships and possition in the Outliner. But now it could end up randomly. Even joining the fleet of 1 ship and keeping its name and position in the Outliner. Which makes me furious...
Wouldn't it be easier to just implement the order ability, like the planets have? So everyone would be able to merge whatever fleets we want to merge, rename it and then move at the desired position in the Outliner/list?
I even added a hint to what I am suggesting in the form of a picture.
Can you make the Military Fleets tab in the Outliner to be able to reorder fleets? Like the planets order can be changed, but same for the Military Fleets?
It would help a LOT!

Explanation>
In the prntscr I am providing a mess in the current ordering of the fleets. I would want to see Corvettes in the first place, then Destroyers followed by Frigates, Cruisers and Battleships. Only after them I want to see Jager and Colossus and Dragon.
At this very moment, It is always random on which position will the newly created fleet appear.
Even when I split the fleet then the newly created fleet is placed randomly in this enum field. I would expect it to appear right below the original. But no, sometimes it is even at a higher position, sometimes at the very bottom. But it is random, and not always placed at the end of the array. If it would always go to the same spot, then I would know how to reorder stuff. While it is random, that is a painful experience to get it right.
As I said It is random every time when I split the same fleet, where the newly created fleet will be positioned at the Outliner.
Then when I merge it, there is no obvious logic behind it merging. At least not instantly obvious.
I want to merge to a specific fleet not randomly.
So I invented a way to force it to merge exactly how I want. And this trick sometimes works sometimes not. It works even when the fleet is located at the bottom of the outliner and it consumes the higher ones into itself when merging.
The trick is>
I move the admiral into the newly created fleet and simultaneously I give this new fleet a bigger power (more ships than the other half). Mostly the other smaller fleets merge into this one. But not always! grrr WHYYY not always? Why randomised merge patterns?
For example, I want to merge other fleets into this new one, because it is located at the bottom of the list/Outliner/array, so I can merge all my battleships into this new fleet.
Because I want to have all the Battleship Fleets together in the Outliner. Then I would immediately know that all 4 fleets in the bottom lines are mostly made the same. And I would know where to find them quickly.
I want to be quick not slow when I have to cherry pick them from the wall of yellow/white text. And when I mean cherrypick, that is because there is a Colossus/Dragon or some Fleet that I do not want to lose in the fight. It is located right in the middle of the fleets which I need /want to mark. Therefore when I am going to mark my wanted fleets then I constantly need to be careful to not to send the unwanted ones into battle with the wanted ones.
Therefore I want to have the weakest at the top, or bottom, to not mark them with the rest. Corvettes are great when I need a quick response fleet, they are twice as fast as everything which is strong enough. but in big fights, they are only a cannon fodder so I want to spare them and keep the Corvette Fleet as a Pirate response team.
And similarly I want to move the Colossus at the bottom of the list to not constantly care if I marked it or not!?
But my trick does not always works. When I tried to merge the other fleets with the new one ... Nope it does not work! Why? Why It merged with the original from which it was splitted. The original fleet was left without an admiral and on the top of it it contained only a single ship! Why did the rest of the fleet went after this single ship? Even though the original fleet contained only a single ship, all 199 ships went into this one and merged with this single ship.
I would expect at least the weaker fleet will always merge with the stronger fleet. So therefore I would be able to somehow manage the order of the Outliner list.
But no, it does not work like that. Which would be obvious logic. The bigger pack consumes the smaller weaker one.
If I understand it correctly, then right now it works somehow differently. I think that fleets always want to merge with the top one. (situated in the outliner on higher places) The upper will usually consume the lower ones when merging. But still not always. but not always, because sometimes my trick works. WHY?
How to always force the merging to behave as I want to behave? If I want 2+1+3+5 --> go and merge into a fleet of 20 ships.. then I would expect that 20 ships would always consume the small fleets. Also I would expect to keep the name I chose for that 20 ships and possition in the Outliner. But now it could end up randomly. Even joining the fleet of 1 ship and keeping its name and position in the Outliner. Which makes me furious...
Wouldn't it be easier to just implement the order ability, like the planets have? So everyone would be able to merge whatever fleets we want to merge, rename it and then move at the desired position in the Outliner/list?
I even added a hint to what I am suggesting in the form of a picture.

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