Great game, but here are a few issues I've encountered with TC2M.
Has anyone else noticed that (sometimes) when you click the mini map to get to a particular unit or leader, it's not always easy to see them much less click-on their flags to give them a command?
This only seems to happen with the larger/carry-over scenarios; it's as if the map coordinates don't seem to "coordinate" with the actual battlefield locales.
Does this have anything to do with the physical (virtual?) position of the commanding officer you are playing, i.e., the farther the officer is from the unit, the more difficult to command it?
Also, I've had problems giving movement commands to my artillery. It's as if I have to deploy them twice; once to get to the new position, and another to deploy the cannons when (if) they finally get there. Shouldn't all that happen with one command: i.e., move here -- by roads, double-time, etc. -- and deploy guns?
Has anyone else noticed that (sometimes) when you click the mini map to get to a particular unit or leader, it's not always easy to see them much less click-on their flags to give them a command?
This only seems to happen with the larger/carry-over scenarios; it's as if the map coordinates don't seem to "coordinate" with the actual battlefield locales.
Does this have anything to do with the physical (virtual?) position of the commanding officer you are playing, i.e., the farther the officer is from the unit, the more difficult to command it?
Also, I've had problems giving movement commands to my artillery. It's as if I have to deploy them twice; once to get to the new position, and another to deploy the cannons when (if) they finally get there. Shouldn't all that happen with one command: i.e., move here -- by roads, double-time, etc. -- and deploy guns?