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Is it necessary for the mod to work that you are independent, or is it a balance thing? If so, how do I remove it? :)

It was originally there because I had to make you a temporary King to do the transition, and making you a Kingautomatically forces you to become independent of any King you were previously a vassal of. Once liege ties are broken fixing them back up becomes a bit of a nightmare, because the information about who you were a vassal of is lost.

I'm keeping it for vague balance/plausibility reasons, but given I no longer give you a higher title during the transition it *might* be that things will still work if you comment out the 'independent = yes' check in the allow of the decision. I haven't tested it though.
 
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It appears to work just fine! I tried as a coastal jewish vassal duke in a long running game, a muslim vassal duke in El Rif and a vassal hindu duke somewhere by the coast as well. No issues at all. I tried killing my character and heir to check if it would revert or something, but it appears to work just fine in all of these cases! Amazing mod! All of these were in the latest vanilla by the way.
 
I'm keeping it for vague balance/plausibility reasons, but given I no longer give you a higher title during the transition it *might* be that things will still work if you comment out the 'independent = yes' check in the allow of the decision. I haven't tested it though.


Any chance you could implement this as a diplomatic request to your liege, with some standard parameters influencing whether he will accept or not? I agree that just being able to decide this on your own when you're dependent doesn't fit, but I also feel your liege could be persuaded to let you try. As long as he keeps getting money and troops from you, does it really matter to him?
 
Uh just a heads up, the version thats currently on steamworkshop still gives you a temporary title that I could not get rid of. Therefor I couldn't do anything with anyone other than send gift.
 
Updated to 1.3.3, CK2 2.1.4 and AGOT 0.6.2.

I can't reproduce the temporary title sticking around at my end, although I've had a number of reports of it. My best suggestion if you're getting this, is to switch your Primary title back and forth a few times between the stuck title, and your proper primary one. That may clear it.
 
Not sure if I already asked, but would you mind if I "stole" this mod for a mod I am currently working on (not the one on the signature)? Of course, credit will go where it is due.
 
Some suggestions and fixes for a couple of things: You can make it so the game checks whether you own a city and use it but if you don't then you usurp a random vassals one which makes the decision easier as often you won't hold any city titles. For the AGOT version you need to have your primary title get the republic laws that AGOT has.
 
Some suggestions and fixes for a couple of things: You can make it so the game checks whether you own a city and use it but if you don't then you usurp a random vassals one which makes the decision easier as often you won't hold any city titles.
For the AGOT version you need to have your primary title get the republic laws that AGOT has.

I thought I had fixed that for AGOT...

...Oh, right it looks like I only put that version up on the Workshop, duh. I'll update the version here too.
 
Updated for CK2 2.2/Charlemagne. The only change is that Tribal rulers don't get the decision, they should use the vanilla decision to found their Republics.

Should also be fine with the Beta patch but I haven't tested specifically.
 
You can now simplify this even further by using the create_family_palace = yes command and the convert_to_republic = yes command which is how the tribes can become republics, it gets rid of the need for all the temporary titles etc.
 
Also I did look to see whether the changes mentioned in the patch notes for 2.2 for succession law in Republics would allow me to lift the restriction on women founding republic. Unfortunately the immediate issue which made me restrict it to men in the first -- female patricians with male heirs can't access their family palace -- is still there.
 
You can now simplify this even further by using the create_family_palace = yes command and the convert_to_republic = yes command which is how the tribes can become republics, it gets rid of the need for all the temporary titles etc.

Yes, it can probably be done a lot more elegantly now. However since the old method still works, I wanted to get a version up that didn't conflict, before thinking about that.
 
Finally got around to updating this to use the official mod command method to make republics introduced with Charlemagne. Version is now 1.4.

This lifts the restriction that you have to have only one title at your highest tier, and resolves the occasional bug that left the temporary title sticking around, since there is no temporary title at all any more. I've also tweaked some caste stuff, and added a requirement that you have to have Business Focus if you're using the 'Way of Life' DLC, because that seems to make sense to me.

See latest patch notes for full details.
 
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Updated for compatibility with CK2 2.4.1/Horse Lords.

I've also experimentally re-enabled the long lost ability for female rulers to take the Found Republic decision, as the particular bug that caused me to disable it appears to have been fixed. Note you're still locked into Agnatic-Seniority succession, and are unable to make Matrilineal marriages just like any other Republic, so make sure you have male relatives of your dynasty (preferrably sons in your court) if you try this!