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unmerged(5822)

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Sep 20, 2001
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The miracle worker event's A option gives the character 10 gold. Given the description of the option, I think it should rather be the opposite - that it costs 10 gold to get healed.

The event number is 4914 (ilness_events), and the description of the option goes as follows:
Code:
	action_a = { # I would gladly pay to have my health restored!
		effect = { type = gold value = 10 }
		effect = {
			type = random
			chance = 75
			effect = { type = remove_trait value = illness }
		}
	}

While this is getting fixed, I also think that -10 gold isn't too much to get rid of a disease; wouldn't -100 gold be better balanced?
 
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