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Lowenfuchs: Please tell me why there should be impossible (no I don't mean unpleasant) missions. If historic monarchs conducted cross-faith diplomatic marriages or vassalisations why is it not possible in the game? Were a historic monarch to demand a shipyard be built, it would be possible even if it were not practical, to build one in a province that lacked the infrastructure to exploit it properly. A real monarch could uproot 10,000 people and send them to the province if that is what it took. Edward I certainly did that sort of thing in 13th C to get his Welsh fortifications in place. In the game you are limited to 100 colonists at a time to a max of 5,000. It is these artificial game constraints which prevent the goal being achievable.

Huszics: I think I have even got into a situation where there was no longer a hold province X mission, but I havent kept a savegame specifically to prove that point. I'll keep my eyes peeled in future. It gets awfully boring defending provinces though when they pick one in the middle of Siberia that could not possibly be taken by an enemy nation anyway. I feel guilty for profiteering when offered those, and some viable alternatives would make me more likely to turn it down :)

Enough ranting. It's a fairly trivial point and is not intended to be a whine about not having a way to get easy VP's. I was just hoping for someone to glance at this part of the game code for a future patch. Refreshing all the available missions when you change religion would be a good start.
 
Grumbold

Well, there may be some real impossibile ones. OK. Then you got the VP penalty (the monarch may be a complete idiot and, not your fault, but he has the power). Anyway, these cases are quite rare and, while I think that your last suggestion is good, I think that random forced missions must be kept, and that when you are quite well working with your job, the eventuality of a random mission completely out of your strategic trend can be a nice challenge, and also a good simulation of historic changes in political linings.
About RM: didn't Henry VIII change religion to change wife? (good sex is worth loosing a mass, IMHO)
 
Refreshing all the available missions when you change religion would be a good start.

Indeed, this would be quite logical. The boardgame also had a lot more imaginative missions, but I guess there had to be ceratin limitations to allow the AI to be able to cope with the missions.
 
Originally posted by driedcow
Turn missions off and you will not want to go back.

I agree fully. I've played with missions a few times, and it just becomes repetitive and frustrating to have the same very easy or impossible missions show up time after time after time. It should be easy to fix this, though. For example:

1) Disallow impossible missions. No more RM with Papacy or making a country a vassal when it is impossible to do according to the rules of the game. This in itself would be a major improvement. (As a side-note, I was quite amused when I was playing the Papacy (yeah, I know, the game isn't designed to play with minors. This is an anecdote, not evidence) and my 'monarch' wanted me to vassalize Spain. It was also rather amusing that I could offer royal marriages at will.)

2) More variation. The missions are incredibly repetitive. At least refresh the list from scratch when the monarch dies and a new one ascends to the throne.
 
It is simple - always take missions himself. Sometimes there will be not ANY reasonable mission, so just take the mission for Royal marriage. It gives you only 2 points penalty, but keeps the monarch happy for five years.
Oh, and quite often 'Keep XXX for five years' are quite impossible - like 'Keep Holland' for Spain with 40% revolt risk... or 'Keep Calais' as England - you cannot keep Calais at the hardest levels. Well, you can keep Calais, if you keep ONLY Calais - without Englan and such!
 
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Well my point is when you start taking keep ingermanland because there is nothing sensible left to do, then why taking missions at all. Choose yourself a sensible interesting goal like discover china in the next 10 years or help the german protestantic front in every possible way
and invite yourself to your favorite drink if you manage it (or two to drown the frustation if you don't)
and you will enjoy it much more.

Ciao
kulko
 
Do the AI countries take missions when dynamic missions is on? I started a new game, first time with dynamic missions and don't notice a difference in AI vps.

My monarch is insiting that I remove Turkey from the Middle East. Although I'm all for the, idea the difficulty in getting through enemy Austria, Hungary and fighting through every Turkish province to get there may be a mite opptimistic for Bohemia.