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It's in secret tech, furtherst to the left, and it's a LONG tree.
 
wow quintelosky, this is really an amazing mod, the attention to detail in the tech tree alone has me hooked!! thanks for making this! :D
 
TiggyFiggy said:
Will there be any big updates in the near future, i'm just considering whether i should install it again now or wait?

There will not be any update, but we think it will be another pacht to Armageddon in near future and it could be that we will have to change "no time limit" another time, just this.
 
Thanks for a great mod. Tested out a game as Germany (36-40) and one as Spain (36-40).

However, I must say Im rather disapointed with the AI. Specially the Soviet AI was poor, both when I attacked with Germany in 1940 (took me 3 months to trigger bitter peace) and with Spain (I was allied to Soviets and they couldnt even take Germany when Germany was fighting in France/Benelux at the same time).

Please, do something about the AI till the next version.
 
That you say is so strange, soviet AI is harder than you say until 41-42.
It could be you was so good but between AIs (Germany and USSR in your game with Spain) soviets can conquer a piece of Germany.

Try it again and if you have the same you can send us your save game and we will take a look to it: erno.mod34@gmail.com or quintelosky@gmail.com
 
lol @ in my last game

All the south east european countries declared war on each other.... france declared war on italy.. france + allies declared war on me (Germany)

All in 1935 :D

1936... Pushed france back to paris.. triggered vichy (France controlled all of italy) .. so italy got back to norm haha

now at war with the allies.. haha :p
 
One thing i think it needs improvment is , seldom does a unit (mainly land units) lost "men vaule" (lsot of men , the first brown bar on the left) , compared to "morale vaule" (the green bar on the right),

i mean it doesnt look like war since "no men diead" but lot of them just ran (meaning lost of morale is much faster than poeple geeting killed? i thought in real life its the oppsite) ...........this is just street gang fight if you ask me

of corse the rate of the "resource bar" needs tweaking if "more men are to be killed in battle" and refill lost men rate may need tweaking while it can have more influence making the "men reource/ birth rate" really mean somthing to an nation than just numbers which doesnt worth looking



PS: WHY no big changes ? theres a lot you guys can change............
 
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There seems to be a problem with my game. When I Attack provinces, it lets me go back in time for the attack. Say I organize the attack at night and plan to attack the next morning: That's what I will do, but instead I'll attack at that exact moment at night. Is this a known time bug? It hurt my first invasion. :(
 
zenkmander said:
There seems to be a problem with my game. When I Attack provinces, it lets me go back in time for the attack. Say I organize the attack at night and plan to attack the next morning: That's what I will do, but instead I'll attack at that exact moment at night. Is this a known time bug? It hurt my first invasion. :(

I think we didn't touch that but I will ask if it is something wrong there.

To whitewolfmxc:
We don't have a great update now but it could be for some months.
 
Erno said:
I think we didn't touch that but I will ask if it is something wrong there.

To whitewolfmxc:
We don't have a great update now but it could be for some months.


Thks for the note erno , so could you reflect the problem to the mod team my previous post before yours been mentioning ? the one about lost of men ratio is too small comparing to morale lost ?

PS: anotehr sugegstion is cna you guys make allie armies go and help out "by themselves" when you dont want thier "delivery armies" ??? i meant even when you dotn accept them doesnt give them the previlage to just sit there and drink beer.................

cna you guys make them fight with thier alleis on the same front (cause thye already have land access anyway) ?

exp: when i play germany and im allied with bugaria / hungry and im fighting soviets , even i dotn want my allies expdition fporces , can they automaticlly john and fight at the same frotn instead of just sit at thier own land
 
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I was jsut wondering what the event numbers are for the resource production boosts are. The world is running out of rares and i wanna help everyone out by giving the South American countries alot (as they are always neutral)
 
To whitewolfmxc:
First bar is manpower ok but second bar is organization level and we think is right that organization level descends faster than manpower. In any case, we can not modify it.

To zenkmander:
If you are playing with Armageddon, there are problems planning "future attacks", it is a bug of Armageddon.
If not, Did you select synchronized arrival? You can not planning a "future attack" and select synchronized arrival at the same time, the game does not allow it.
 
Erno said:
To whitewolfmxc:
First bar is manpower ok but second bar is organization level and we think is right that organization level descends faster than manpower. In any case, we can not modify it.

To zenkmander:
If you are playing with Armageddon, there are problems planning "future attacks", it is a bug of Armageddon.
If not, Did you select synchronized arrival? You can not planning a "future attack" and select synchronized arrival at the same time, the game does not allow it.


ok i see , i had anotehr sugegstion on ally's armies just sitting there when you dont want thier expedtion forces , can you look into that ? ( in my previous post up ahead)
 
To whitewolfmxc:
Expedictionary forces are difficult to control. We have an event that asks you if you want expedictionary forces but it just fires sometimes (in some cases HOI2 is so understandable).
In the other hand if you want that an ally helps in your front you have to programm its AI to do that and there are so many possible allies, but we can programm the most important of them (I am not sure in this but I will ask to Quintelosky).
I will answer better soon.