So the patch after holy fury will include the ability to dynamically change holy sites of a religion, so once that’s out I’ll probanly make the Aztec religion get holy sites based on the land they take as opposed to something pre-determined.
Well, at the moment there are three in Europe and two in 'America' (actually unlanded baronies) but since they're unlanded they count as empty holdings so they only give 5% moral authority instead of 10. So I think I might start with 5 in America and then the European ones will get switched in instead.Do make them start out with a bunch of them though, as apparently there's a wonky behaviour associated with a religion having <5 holy sites. Maybe put them in Tibet as dummy locations.
Sounds good! I didn't know you could do that, actually.Well, at the moment there are three in Europe and two in 'America' (actually unlanded baronies) but since they're unlanded they count as empty holdings so they only give 5% moral authority instead of 10. So I think I might start with 5 in America and then the European ones will get switched in instead.
Can't ask for help to some devs or others moders?I still plan on working on this, but I’ve been busy recently with work and exams and I recently upgraded my pc. I’ve also run into a pretty game breaking bug in that the AI Aztec colony keep declaring wars, where they’re meant to only do so via script. Having said that, I haven’t yet fully updated the mod to Holy Fury, so It might be fixed. I’ll probably have it updated soon™ and if the bug is fixed or I can find some way to fix it then the mod might be playable.