Advanced Fleet Operations adds new ship classes to Stellaris and rebalances strike craft heavily.
Ship Classes
Interceptor (Small) - Higher evasion and faster than a Corvette, the Interceptor is great for hitting enemy installations and staying one step ahead of their defenders, as well as tying up enemy fleets for extended periods of time.
Assault Ship (Small) - Slower and tankier than a base Corvette, the Assault Ship has a damage bonus and rate of fire penalty and can only fit medium weapons. Toe to toe it can even handle Destroyers and larger ships.
Frigate (Medium) - Frigates are great escorts for larger ships. Armed to the teeth with hordes of small weapons and a built in rate of fire bonus, they're great for hunting down corvettes or interceptors.
Escort (Medium) Escorts are the smallest class that can carry a hangar bay and provide excellent support for larger fleets.
Fleet Carrier (Extra Large) - Slower and more armored than a Battleship, the Fleet Carrier has a myriad of hangars and other small weaponry to bring fleets of fighters and bombers to bear against your foes.
Future
There are over a dozen future classes I'd like to add to the mod as well as an entire overhaul of the Strike Craft tiers.
Compatibility
This mod should be compatible with everything as of 5/25's patch =D
Patches
Alpha 0.5 (5/26/2016)
-Added Assault Ships, a new, slower Small-sized ship with a focus on medium weapons.
Alpha 0.4 (5/26/2016)
-Added Technologies and restricted new ship classes to them.
Alpha 0.3 (5/25/2016)
-Complete file structure overhaul, we now use unique files.
-Ship Sizes are now their own files.
-Ship Components are now their own files.
-Ship Assets and Entities are now their own files.
-Localizations are now their own files.
-Strike Craft overrides are now their own file (and thus are overriden by other mods that are farther in the alphabet ala Beautiful Battles).
-Fixed a bug with Frigate Models in the Ship Designer.
-Fleet Carrier's core model is now the Colony Ship for each faction, giving them a bulky and unique look.
-Removed Fleet Carrier's aura capabilities.
-Strike Craft have been completely rebalanced. They engage farther, have shorter range, deploy faster and with more of them.
Compatible/Related Mods
More Edicts: Protocols and Doctrines by InfinityArts - Has extra content tailored for Advanced Fleet Operations.
New Ship Classes & More by CaptainX3 - Adds other ship classes that don't conflict with Advanced Fleet Operations.
Should work with any other mod you can think of even Beautiful Battles!
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