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Can you post the .save file and the output log so I can troubleshoot?
Is this the only mod you have in this Save?
If you care to test for me, do you get an "event lockup" with just this single mod in a gameplay?

So to verify, you never experienced any of this "event lockup" on a vanilla game?
I have had "event lockup" on a vanilla game...just to be clear.
 
I never had this happen in a vanilla game. It happened many hours into the game, much further than I am willing to experiment with. Easier to disable the mod. It was the first "windfall" event in my game. I remember it was titled Windfall from Heaven or some such. The text was in some strange language and the 5 choices were all identical in the same language. I could not click on any of the choices and the event would not end. I played for quite a while hoping it would go away. It did not.
 
I have not put localization text yet, since I'm always changing things. The English text does not show up? What language do you play in?

edit:
oh! there shouldn't be 5 choices. There's only 2 - to stay or to allow them to go, just like the mod page shows.

If anyone care to test for me, please capture a screenshot of the jumbled up text so I at least have an idea where to go fix, based on the background image.
 
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Mod updated for Release Day 1.0 patch version 1.21.2. You can grab it either from pdx-plaza, github or my google-share. Links are in ellacharmed.wordpress.com windfall-mod page

If you're on Steam platform, I'm having issues publishing there, so download from one of the above pages.

Post feedback here, in the blog-post's comments or github's or Twitter. Wherever you feel comfortable and have an account.
If you're new to playing with mods, I also have a how-to-use-mods-in-surviving-the-aftermath guide on my blog
 
I'm still trying to figure out why the event is not triggering for the 1.21.3 update. That's why this has not been updated.

Only change to Events I think is related to the Bunker endgame mechanics, so I might need to contact the Devs to verify the wiki is still valid for current patch 1.21.4 version.
 
I'm still trying to figure out why the event is not triggering for the 1.21.3 update. That's why this has not been updated.

Only change to Events I think is related to the Bunker endgame mechanics, so I might need to contact the Devs to verify the wiki is still valid for current patch 1.21.4 version.
I'll check the event XML tomorrow and see if I can figure out what the issue is. If the wiki is out-of-date in this respect, we'll update it accordingly. Sorry about the inconvenience!
 
A quick update - this is most probably an issue on our end. I went through the XML and got it to trigger when it's added to the "official" events list. A coder will look into this as soon as possible.
 
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looks like you have been hard at work trying to figure out any bugs this mod intriduces into the game, have you been able to work out the bugs so it stops freezing the game and causing crashes or is it still a work in progress? there doesnt seem to be many mods for this game even though its been out for several years and your is the most attractive by far from the list i am shown in the mods section..
 
I don't experiences freezes when using this mod, singly or as a combo with my other mods. And I don't think there has been an update after version 1.25 that would require me to update anything. Yes, just confirm 1.25 is still the current version.

Do you have any other mods installed? Other than mine, that is?