“故将有五危,必死,可杀也;必生,可虏也;忿速,可侮也;廉洁,可辱也;爱民,可烦也。 ”-《孙子兵法·九变》
“There are five dangerous faults which may affect a general: (1) Recklessness, which leads to destruction; (2) cowardice, which leads to capture; (3) a hasty temper, which can be provoked by insults; (4) a delicacy of honour which is sensitive to shame; (5) over-solicitude for his men, which exposes him to worry and trouble. ”-Art of War,Section VIII: Variation in Tactics
WHAT IS IT ? :
In origin CK2,there are so many complex tactics ,but have little effect.The number nearly the only reason to domin the battlefield.Great general with much higher martial lead elite troops always be overwhelmed by some silly one lead large light infantry.It's no doubt that number is one of the most important part in medieval battle,but should not be the only part.This mod try emphasize the ability of general.
MAIN FEATURES :
-There are only serval but powerful tactics which highly depend on general's martial,which can put huge effect on battle.
-Battle now become more bloody.In history, single one huge battle often decided the fate of whole war.
-Add new law to make vassal give money instead of levy,and add retinue limt like whcih happened in late medieval era,
-Strength the battle trait.
WHAT COMES NEXT ?
-ruler can create special mercenary as royal army.It's almost done,but i doubt it's balance,and don't know how to let player add special unit into it.
-battle event like wargame event in war focus,let player can truly command.
-siege event,staff work,new unit(like handgun,mixed pike square,etc)
MODS COMPATIBILITY
NOT compatible with any mod change tactics and battle trait.
Link:https://www.dropbox.com/s/31ai3x0fbtw6p61/Art of war.rar?dl=0
“There are five dangerous faults which may affect a general: (1) Recklessness, which leads to destruction; (2) cowardice, which leads to capture; (3) a hasty temper, which can be provoked by insults; (4) a delicacy of honour which is sensitive to shame; (5) over-solicitude for his men, which exposes him to worry and trouble. ”-Art of War,Section VIII: Variation in Tactics
WHAT IS IT ? :
In origin CK2,there are so many complex tactics ,but have little effect.The number nearly the only reason to domin the battlefield.Great general with much higher martial lead elite troops always be overwhelmed by some silly one lead large light infantry.It's no doubt that number is one of the most important part in medieval battle,but should not be the only part.This mod try emphasize the ability of general.
MAIN FEATURES :
-There are only serval but powerful tactics which highly depend on general's martial,which can put huge effect on battle.

-Battle now become more bloody.In history, single one huge battle often decided the fate of whole war.
-Add new law to make vassal give money instead of levy,and add retinue limt like whcih happened in late medieval era,
-Strength the battle trait.
WHAT COMES NEXT ?
-ruler can create special mercenary as royal army.It's almost done,but i doubt it's balance,and don't know how to let player add special unit into it.
-battle event like wargame event in war focus,let player can truly command.
-siege event,staff work,new unit(like handgun,mixed pike square,etc)
MODS COMPATIBILITY
NOT compatible with any mod change tactics and battle trait.
Link:https://www.dropbox.com/s/31ai3x0fbtw6p61/Art of war.rar?dl=0
Last edited:
- 1