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Changelog for 0.0.5:
- Added "Forage" unit ability, reducing attrition but slows movement speed.
- Added "Massacre" unit ability, costing 25 Military Power, killing a random pop in the current province. Can be used to depopulate a province entirely.
- Increased Dragon strength against other units to 2
- Added natural pop movement. Occuring once a year, pops will randomly move into neighbouring provinces.
- Added natural pop promotion. Occuring once a year, peasants will randomly be promoted into merchants, scholars or nobles.
- Added natural pop demotion. Occuring once a year, when a province has 1 unrest or more, or sieged. One of the nobles, scholars or merchants may randomly be demoted.
- Added natural pop assimilation. Occuring once a year, pops will randomly be converted to the primary culture.
- Added natural pop conversion. Occuring once a year, pops will randomly be converted to the primary religion.
- Added AI handling for new buildings
- Made "Dracarys" unit ability more powerful and lessened movement reduction
- Increased the cost for Pop Assimilation to 100 Oratory and Pop Conversion to 100 Religious. The intent is that these actions are only for special circumstances, rather than the primary method of conversion.
- Added "Search for Valyrian Artifacts" decision. Starts an event chain that can result in gaining the "Valyrian Sword" trait, granting +6 Martial and a discipline bonus.
- Added "Become the King-beyond-the-Wall" formable decision for Wildling nations
- Added "Form the Old Empire of Ghis" formable decision for Ghiscari nations
- Added "Form the Patrimony of Hyrkoon" formable decision for Hyrkooni nations
- Added "Form Westeros" formable decision for Westerosi nations
 
no way to make governed provinces hereditaly to diferent houses?
 
Been playing around a bit with the mod. It is unplayable as the Lannister family. They are supposed to be the wealthiest family in the game and this isnt represented in the game. its actually one of the poorest, and the starks the wealthiest, because it is rediculously populated. And thus, Lannisters are always defeated by the Tyrell, as soon as the game starts

The lannister should have a 200% income or something on their gem producing provinces. And Lannisters waaaaay less popoulated. It is supposed to be a frozen wasteland, except for white port.

Alos, the pop distribution seems completely random. Lannisport and Kings landing the two most populated cities in westeros, have barely no population compared to some other random provinces.

Also (sorry :p), regarding pop distribution, it would be nice if it wasnt so egalitarian. This is the middle ages. Most of the population is supposed to be serfs. So I'd suggest making it so, the serf giving way less tax income, being the merchant the one that gives the most, and maybe a bit the nobles too, which as of now feel a bit useless as they only give manpower and you start with ridiculous amounts of manpower to the point it is not an issue in the game (300k, 500k, etc).

I'll finally suggest that pop movement is too cheap. With barely 200 gold, you can turn a province that gives 0.7 gold into a city booming with merchants and serfs that give 7 income/month. So pop movement cost should scale or outright increase its cost drastically. As of now its just too good an investment.

Other than that, great mod.
 
What's with the pops setup? The North has roughly the same pop density(per city) as the reach? 22% of the population lives in the north? The North is clearly overpopulated in this mod. Essos going as far east as Qohor has 2838 pops and the north has 2070 pops? Qarth only has 741 pops and Yi ti has 1070 pops? Westeros as a whole seems a bit overpopulated or Essos is underpopulated.
 
It is just my opinion, but as the Imperator is to paint the map, from small kingdoms to large empires, I think it would be better if a mod about ASOIAF started in the Petty Kingdoms Era, instead of westeros being divided into their kingdoms.

One thing that I thought was very different from reality, is the size of the armies and the manpower of the kingdoms, it is very, very exaggerated, the armies are too giant, with manpower that these kingdoms do not have at all.
 
The rise of Valyrian Freehold from a city state to an empire, the old civilizations of Essos and the three-way wars between children of the forest/first men/andals in Westeros would make a great scenario in my opinion.