the unite africa before you can deal with sicily/sardinia mission, often becomes impossible to start with greyed out button and idk why
the unite africa before you can deal with sicily/sardinia mission, often becomes impossible to start with greyed out button and idk why
A later mission for Carthage, after perhaps Siciliy Sardinia and Spain has been secured could be the retaking of the mother city of Tyre, the mission could say something like -
“The many Phoenician refugees who linger around the streets of Carthage are a grim reminder of the recent barbaric destruction of our mother city of Tyre, by the savage Hellenes. While we were preoccupied with fending off the Greek menace in our colonies, many among us turned a blind eye to our very own grand city of Melqart.
When the Achaemenid Emperor Cambysses II attempted to muster a fleet to destroy Carthage, his Phoenician fleet refused, Tyre always protected Carthage, and shamefully Carthage has left Tyre to the wolves. It is time we undo this great dishonor to the Punic world, and set out to re-establish the many Phoenician citystates."
This mod really helps in turning Carthage into something closer to what it was historically. This helps both for immersion and gameplay, many thanks!
I personally like to play this mod with a modified version of the excellent Stratera Balance from @maxk94 for better core mechanics and with Elections! which help in immersion for playing republics. With due authorization from all 3 authors, I could share the merged version here. It makes for a truly immersive Carthage playthrough!
The way you have changed the terrain in this mod really engages you more in tactics and bottlenecks etc, it's really great. I hope you'll expand the mod to other regions too, and apply the same way of edited terrain.
This mod really helps in turning Carthage into something closer to what it was historically. This helps both for immersion and gameplay, many thanks!
I personally like to play this mod with a modified version of the excellent Stratera Balance from @maxk94 for better core mechanics and with Elections! which help in immersion for playing republics. With due authorization from all 3 authors, I could share the merged version here. It makes for a truly immersive Carthage playthrough!
Yup, finally got my computer in working order. So now I can start porting the map over.That is going to take a little while though.
I started the map editor, and it seems like the issue with the roads has been fixed; I can manually redraw the roads. Which means I can also look into fixing those little stubs you get when you do have a road, but don't have a city.
Unfortunately I also immediately broke the map editor again. I haven't been able to get it working again. This is the error log I get:
Code:[21:50:27][pdx_assert.cpp:566]: Assertion failed: Not ingame and not mapeditor? [21:50:27][brush_settings.cpp:419]: Error while loading radial brush database: Failed to open file tools/mapeditor/radial_brushes.json. File does not exist in any of the mounted locations.
Does anybody have the radial_brushes.json file in their mapeditor map? If so could it be posted here along with other files from the mapeditor map?
As for more gameplay changes:
Yes I would like to see money play a bigger role in Carthage, with more fluidity based on it. As a start I whipped up a new heritage for Carthage:
View attachment 698211
(un)integrated culture happiness is there to make rulling diverse empires harder while incentivising the cultural integration of peoples (should probably also get an assimilation and conversion speed penalty)
Corruption is there because Carthage comes across as a rather corrupt state to me
And promotion and demotion speed increases to represent that money, not heritage, counts in Carthage.
Hi! Apologies for disturbing you, but did you manage to bypass the tools/mapeditor/radial_brushes.json missing error?
Oh, this has been a while. I am not sure what you are refering to? It is not something which I really ran into or which really bothered me.
btw; should I just release the latest state of the mod for others to play around with / use? I don't think I'll do any more work on it.
Since I am not familiar with the error I am afraid I can't help you. Have you tried the discord and the invictus team? They might have more insight into it.
Yes, you should release it if you don't think you'll do any more work on itOh, this has been a while. I am not sure what you are refering to? It is not something which I really ran into or which really bothered me.
btw; should I just release the latest state of the mod for others to play around with / use? I don't think I'll do any more work on it.
Well steam doesn't appear to be willing to load this mod, so I guess that was it then. No clue why it doesn,'t. I guess it doesn't goe out with a bang, but with a fizzle. Oh well.